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Genetically Modified Humans
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<blockquote data-quote="Belzbet" data-source="post: 6059588" data-attributes="member: 6678902"><p>yeah i realized tha the half-orc is probably unbalanced. My forum post was originally going to be title "Half-orc... too weak" but I decided to get to my main point about these humans I want to make available</p><p></p><p>yeah i understand your concersn. this campaign will be high tech and magic. This genetic modification is a result of magic and technology. Even nowadays talk eugenics isnt implausible or impossible. In terms of the decision, it wasnt made by them in character, and maybe its a new science so we cant actually decide how the resultant humans are modified but from an out of character perspective they can choose how they were modified. In charatcer maybe it just so happened that the human with an increased INT wanted to study wizardry and eventuslly became a great adventurer; but out of character the player wanted to be a wizard and picked a race with high INT that complimented wizardry. Also straight up genetic modification will produce much more lasting result than polymorph (imagine getting your mutations erased because dispel magic was cast on you or because you enter an antimagic zone). no matter if the mutations were caused by magic or science the results are going to be physical NOT magical. Also, the main reason why I want this race available is so that the PC can choose its ability MOD without having a LA (not very many races without LA's have bonuses to INT, WIS or CHA ; non of the standard races do).</p></blockquote><p></p>
[QUOTE="Belzbet, post: 6059588, member: 6678902"] yeah i realized tha the half-orc is probably unbalanced. My forum post was originally going to be title "Half-orc... too weak" but I decided to get to my main point about these humans I want to make available yeah i understand your concersn. this campaign will be high tech and magic. This genetic modification is a result of magic and technology. Even nowadays talk eugenics isnt implausible or impossible. In terms of the decision, it wasnt made by them in character, and maybe its a new science so we cant actually decide how the resultant humans are modified but from an out of character perspective they can choose how they were modified. In charatcer maybe it just so happened that the human with an increased INT wanted to study wizardry and eventuslly became a great adventurer; but out of character the player wanted to be a wizard and picked a race with high INT that complimented wizardry. Also straight up genetic modification will produce much more lasting result than polymorph (imagine getting your mutations erased because dispel magic was cast on you or because you enter an antimagic zone). no matter if the mutations were caused by magic or science the results are going to be physical NOT magical. Also, the main reason why I want this race available is so that the PC can choose its ability MOD without having a LA (not very many races without LA's have bonuses to INT, WIS or CHA ; non of the standard races do). [/QUOTE]
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