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Geniuses with 5 Int
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<blockquote data-quote="Guest 6801328" data-source="post: 6869535"><p>You don't think a player who takes out a contract on a player who doesn't want to PvP is not disruptive? Or one who takes advantage of the DMs invitation to "participate in the fiction" to claim that he's making nuclear weapons?</p><p></p><p>I will call it disruptive, so I guess we'll just have to disagree on that.</p><p></p><p></p><p></p><p>False. As I've pointed out several times, the text in the books only says that Intelligence is related to those skills/tasks. It does not define what the relationship is. It doesn't, for example say "Somebody with a higher Int score is all-around superior at these tasks than is somebody with a lower Int score." Now, I think that's a probably a fair interpretation, but it's not actually written. So when you guys get on my case about "rules" so I'm pointing out that RAW actually gives so much leeway in interpretation that it's barely a rule.</p><p></p><p></p><p></p><p>Sure. And I'm saying the risk can be mitigated with creative storytelling.</p><p></p><p></p><p></p><p>"Tugging on the dangling plot threads" sounds benign. I think it comes down to the purpose: are you supporting the player by giving them challenging opportunities to roleplay the character they've created, or are you annoyed that they're using a non-canonical definition of Int so you're looking for ways to undermine their fiction? Surely you can acknowledge that those are two very different things?</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 6869535"] You don't think a player who takes out a contract on a player who doesn't want to PvP is not disruptive? Or one who takes advantage of the DMs invitation to "participate in the fiction" to claim that he's making nuclear weapons? I will call it disruptive, so I guess we'll just have to disagree on that. False. As I've pointed out several times, the text in the books only says that Intelligence is related to those skills/tasks. It does not define what the relationship is. It doesn't, for example say "Somebody with a higher Int score is all-around superior at these tasks than is somebody with a lower Int score." Now, I think that's a probably a fair interpretation, but it's not actually written. So when you guys get on my case about "rules" so I'm pointing out that RAW actually gives so much leeway in interpretation that it's barely a rule. Sure. And I'm saying the risk can be mitigated with creative storytelling. "Tugging on the dangling plot threads" sounds benign. I think it comes down to the purpose: are you supporting the player by giving them challenging opportunities to roleplay the character they've created, or are you annoyed that they're using a non-canonical definition of Int so you're looking for ways to undermine their fiction? Surely you can acknowledge that those are two very different things? [/QUOTE]
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