Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Geniuses with 5 Int
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 6870537" data-attributes="member: 23751"><p>Yes, but a high degree of realism still exists in D&D as written. I'm not asking for it to be a real life simulator, but neither is it the complete anti-simulator you want it to be.......at least not by RAW. </p><p></p><p></p><p></p><p>That isn't how the game works, though. 5e D&D uses a high strength as a high strength, not a low one. It uses a low strength as a low strength, not a high one. You wan't to mix up the mechanics by having a high strength = a low one just because you hurt your arm and the game doesn't back that up. Even if your character doesn't choose to drag the max he could with his 18 strength, he is still capable of doing so. RAW doesn't let you lower his strength to 7 without also reducing that capability and everything else associated with a high strength. </p><p></p><p>Removing all of those mechanical abilities and still describing the PC as burly and strong is absurd. The description doesn't match the mechanics, and descriptions matching the mechanics is extremely important. The first time a description doesn't match the mechanic without a different mechanic explaining it, nothing can be trusted in the game. I can't trust a tree to be wood. I can't trust a sword to cut. I can't trust the ground to be dirt and rock. Anything could literally be anything else.</p><p></p><p></p><p></p><p>False Dichotomy friend. I'm not going to let you play it in MY game, but I'm all for you having fun with it in yours. Your style would be disruptive in my game.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 6870537, member: 23751"] Yes, but a high degree of realism still exists in D&D as written. I'm not asking for it to be a real life simulator, but neither is it the complete anti-simulator you want it to be.......at least not by RAW. That isn't how the game works, though. 5e D&D uses a high strength as a high strength, not a low one. It uses a low strength as a low strength, not a high one. You wan't to mix up the mechanics by having a high strength = a low one just because you hurt your arm and the game doesn't back that up. Even if your character doesn't choose to drag the max he could with his 18 strength, he is still capable of doing so. RAW doesn't let you lower his strength to 7 without also reducing that capability and everything else associated with a high strength. Removing all of those mechanical abilities and still describing the PC as burly and strong is absurd. The description doesn't match the mechanics, and descriptions matching the mechanics is extremely important. The first time a description doesn't match the mechanic without a different mechanic explaining it, nothing can be trusted in the game. I can't trust a tree to be wood. I can't trust a sword to cut. I can't trust the ground to be dirt and rock. Anything could literally be anything else. False Dichotomy friend. I'm not going to let you play it in MY game, but I'm all for you having fun with it in yours. Your style would be disruptive in my game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Geniuses with 5 Int
Top