Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Geniuses with 5 Int
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 6874527" data-attributes="member: 16814"><p>It does. It allows her to continue to know the correct answer while denying the Evil Cleric that same information despite LOL's failed save because LOL has a powerful patron that works to subvert Evil Cleric's magic. That she failed an INT check earlier doesn't really matter -- that's come and gone. What matters is that LOL believes she knows the correct answer and is able to circumvent the mechanics of ZoT because you think it's a better story. It might be, I'm not judging that, but it does require that you change the way ZoT works. I know you're fine with houseruling, and you call it such, which is great. No issues, mate, enjoy your game. My problem is claiming that this is how the rules actually work instead of stating that it's a houserule. The way the rules work doesn't allow for this narration.</p><p></p><p>Because that's how the rules work. Again, if you change the rules, and you're welcome to, that that's fine. You, at least, seem to have a pretty good handle on potential pitfalls and are willing to take action. Elfcrusher, on the other hand, refuses to see any potential issues and further declares that he's 100% in the rule swim lane. That's an issue. I've no problem with the concept, I have a problem with not being honest about what the concept is. The LOL fiction requires ad hoc changes to rules because she's the only character that declares a narration in opposition to the mechanics -- that she knows when the mechanics say she doesn't. The rest don't know because they failed -- they're pitched as capable of knowing, but, through their handicaps, didn't put forth the effort at the right time to know. So, they're not the issue. The issue boils down to declaring narration in opposition to the initial mechanics, and how that sets up a chain of further necessary changes to mechanics to allow for the narration to survive. That's an issue.</p><p></p><p></p><p>I don't understand your question. It seems to be 'why do you have with incoherent narration when others don't?' At least, that's my best parse, and the answer should be clearly self-evident -- I like coherent things.</p><p></p><p></p><p>Again, you're separating the narration from the mechanics when the mechanics directly constrain the narration. You're separating things that cannot be separated without an ad hoc houserule, which you admit. Yet you persist in arguing when I've made my point (LOL's example requires houseruling) by essentially saying that LOL's example requires houseruling. Yes, it does. Thanks!</p><p></p><p></p><p>No doubt. I disagree that it's harmless to have to constantly create ad hoc rulings to protect the LOL concept when it runs afoul of the rules, but to each his own. So long as we're agreed that such ad hoc rulings are creating houserules, we really have no difference of opinion except as to the worth of the event. I find LOL needlessly silly and convoluted for little payoff -- she's a nuisance concept. Any concept that has as it's core reversing the outcome of the mechanics in narration is a nuisance. The not-strong Orc is decent - it accepts the result of mechanics and doesn't reverse them to say "I'm secretly strong, I just failed that on purpose to throw you off the scent of my secret power." It fails or succeeds with the die rolls and has an interesting way of explaining those failures and successes. LOL reverse the outcome in her narration. She doesn't give a reason for the result, she contravenes the result. That's just a nuisance and not interesting enough to play with. I grew out of finding that interesting around the time 2e came out and I graduated high school.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6874527, member: 16814"] It does. It allows her to continue to know the correct answer while denying the Evil Cleric that same information despite LOL's failed save because LOL has a powerful patron that works to subvert Evil Cleric's magic. That she failed an INT check earlier doesn't really matter -- that's come and gone. What matters is that LOL believes she knows the correct answer and is able to circumvent the mechanics of ZoT because you think it's a better story. It might be, I'm not judging that, but it does require that you change the way ZoT works. I know you're fine with houseruling, and you call it such, which is great. No issues, mate, enjoy your game. My problem is claiming that this is how the rules actually work instead of stating that it's a houserule. The way the rules work doesn't allow for this narration. Because that's how the rules work. Again, if you change the rules, and you're welcome to, that that's fine. You, at least, seem to have a pretty good handle on potential pitfalls and are willing to take action. Elfcrusher, on the other hand, refuses to see any potential issues and further declares that he's 100% in the rule swim lane. That's an issue. I've no problem with the concept, I have a problem with not being honest about what the concept is. The LOL fiction requires ad hoc changes to rules because she's the only character that declares a narration in opposition to the mechanics -- that she knows when the mechanics say she doesn't. The rest don't know because they failed -- they're pitched as capable of knowing, but, through their handicaps, didn't put forth the effort at the right time to know. So, they're not the issue. The issue boils down to declaring narration in opposition to the initial mechanics, and how that sets up a chain of further necessary changes to mechanics to allow for the narration to survive. That's an issue. I don't understand your question. It seems to be 'why do you have with incoherent narration when others don't?' At least, that's my best parse, and the answer should be clearly self-evident -- I like coherent things. Again, you're separating the narration from the mechanics when the mechanics directly constrain the narration. You're separating things that cannot be separated without an ad hoc houserule, which you admit. Yet you persist in arguing when I've made my point (LOL's example requires houseruling) by essentially saying that LOL's example requires houseruling. Yes, it does. Thanks! No doubt. I disagree that it's harmless to have to constantly create ad hoc rulings to protect the LOL concept when it runs afoul of the rules, but to each his own. So long as we're agreed that such ad hoc rulings are creating houserules, we really have no difference of opinion except as to the worth of the event. I find LOL needlessly silly and convoluted for little payoff -- she's a nuisance concept. Any concept that has as it's core reversing the outcome of the mechanics in narration is a nuisance. The not-strong Orc is decent - it accepts the result of mechanics and doesn't reverse them to say "I'm secretly strong, I just failed that on purpose to throw you off the scent of my secret power." It fails or succeeds with the die rolls and has an interesting way of explaining those failures and successes. LOL reverse the outcome in her narration. She doesn't give a reason for the result, she contravenes the result. That's just a nuisance and not interesting enough to play with. I grew out of finding that interesting around the time 2e came out and I graduated high school. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Geniuses with 5 Int
Top