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Geniuses with 5 Int
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<blockquote data-quote="Guest 6801328" data-source="post: 6877692"><p>I have no idea, although it's an interesting thing to hypothesize.</p><p></p><p>Unlikely to ever need to be answered, though, because how exactly would the character's patron "decide to abandon" him/her? Setting aside the problem that this would break the Warlock class more generally, whose decision would this be? The DM's? Why would the DM do that? Just to undermine the player's narrative? </p><p></p><p>To pre-empt the answer: "Because that's how the DM determines this story unfolds" I call b.s. Massive piles of stinkin' b.s. To paraphrase something I just saw in another thread: Rule #1 is that given the choice between two viable story options, choose the one that doesn't undermine another player. Rule #2 is that there are always two options. So if the DM rules that, due to story, the Warlock has lost her connection to her Patron it means that the DM is intentionally trying to kill the player's chosen narrative, in which case there are much bigger issues at the table.</p><p></p><p>And why would the Player choose this change to the narrative without a good backup plan? Maybe the player just decides the RP isn't fun anymore. So the next time she takes a critical hit she describes a traumatic brain injury AND coincidentally the Patron abandons her. I don't know.</p><p></p><p>That said, just the fact that you asked this question suggests to me that your cart is my horse and vice versa. The question I would ask is: "What events would lead the player to alter the story and have her Patron abandon her?" An example might be a Headband of Intellect. Suddenly the player actually starts making all those Int checks, and is free to alter the narrative. If the Headband is subsequently lost, it's time to make amends with the Patron. Etc.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 6877692"] I have no idea, although it's an interesting thing to hypothesize. Unlikely to ever need to be answered, though, because how exactly would the character's patron "decide to abandon" him/her? Setting aside the problem that this would break the Warlock class more generally, whose decision would this be? The DM's? Why would the DM do that? Just to undermine the player's narrative? To pre-empt the answer: "Because that's how the DM determines this story unfolds" I call b.s. Massive piles of stinkin' b.s. To paraphrase something I just saw in another thread: Rule #1 is that given the choice between two viable story options, choose the one that doesn't undermine another player. Rule #2 is that there are always two options. So if the DM rules that, due to story, the Warlock has lost her connection to her Patron it means that the DM is intentionally trying to kill the player's chosen narrative, in which case there are much bigger issues at the table. And why would the Player choose this change to the narrative without a good backup plan? Maybe the player just decides the RP isn't fun anymore. So the next time she takes a critical hit she describes a traumatic brain injury AND coincidentally the Patron abandons her. I don't know. That said, just the fact that you asked this question suggests to me that your cart is my horse and vice versa. The question I would ask is: "What events would lead the player to alter the story and have her Patron abandon her?" An example might be a Headband of Intellect. Suddenly the player actually starts making all those Int checks, and is free to alter the narrative. If the Headband is subsequently lost, it's time to make amends with the Patron. Etc. [/QUOTE]
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