Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Geniuses with 5 Int
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest 6801328" data-source="post: 6877742"><p>I agree with everything up to "as they are supposed to be". Can you not see how that phrase is entirely subjective? Or how similar that sounds to the arguments people use to defend untenable social policy? ("Marriage is supposed to be...")</p><p></p><p></p><p></p><p>Totally agree! And my narrative and the mechanics work together in unison, explaining and complementing each other. I get that you don't like how I'm defining low Int for this character, and that's a valid dislike, but it's simply not altering mechanics one iota, it's just explaining the mechanics differently than we're used to.</p><p></p><p></p><p>You'll have to help me with this one. Are you describing having a player narrate that an iron golem is actually an orc, with everybody else at the table expected to participate in the fiction?</p><p></p><p>If you truly see that as analogous the Eloelle story then we still have a long way to go. Because Eloelle's narrative, as I've tried to explain, doesn't actually alter anything tangible in the game world. The narration is purely an inner monologue, shared with the rest of the table. That was the whole point of the thought experiment where she keeps the narrative to herself, to demonstrate how there's no effect on the game.</p><p></p><p>So maybe a better analogy would be where Eloelle, equipped with a magic weapon, gets a really lucky critical (did I mention she's Warlock 3/Rogue 17?) rolls all 6's and one-shots an iron golem. (Yes, I realize even then the damage wouldn't be sufficient; this is for illustration purposes only. Don't try this at home.) So she narrates how her Patron intervenes as she strikes, turning the iron golem into an orc<em> that looks like an iron golem</em>, enabling her to kill it in one blow.</p><p></p><p>Ok, that's a terrible narrative and I wouldn't actually ever use it. But do you see how the narrative doesn't contradict the mechanics? The dice let her one shot the golem; turning it into an orc was purely for (bad) flavor.</p><p></p><p> </p><p></p><p>Re-read. Plenty of hatred for/dismissiveness of the concept itself.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 6877742"] I agree with everything up to "as they are supposed to be". Can you not see how that phrase is entirely subjective? Or how similar that sounds to the arguments people use to defend untenable social policy? ("Marriage is supposed to be...") Totally agree! And my narrative and the mechanics work together in unison, explaining and complementing each other. I get that you don't like how I'm defining low Int for this character, and that's a valid dislike, but it's simply not altering mechanics one iota, it's just explaining the mechanics differently than we're used to. You'll have to help me with this one. Are you describing having a player narrate that an iron golem is actually an orc, with everybody else at the table expected to participate in the fiction? If you truly see that as analogous the Eloelle story then we still have a long way to go. Because Eloelle's narrative, as I've tried to explain, doesn't actually alter anything tangible in the game world. The narration is purely an inner monologue, shared with the rest of the table. That was the whole point of the thought experiment where she keeps the narrative to herself, to demonstrate how there's no effect on the game. So maybe a better analogy would be where Eloelle, equipped with a magic weapon, gets a really lucky critical (did I mention she's Warlock 3/Rogue 17?) rolls all 6's and one-shots an iron golem. (Yes, I realize even then the damage wouldn't be sufficient; this is for illustration purposes only. Don't try this at home.) So she narrates how her Patron intervenes as she strikes, turning the iron golem into an orc[I] that looks like an iron golem[/I], enabling her to kill it in one blow. Ok, that's a terrible narrative and I wouldn't actually ever use it. But do you see how the narrative doesn't contradict the mechanics? The dice let her one shot the golem; turning it into an orc was purely for (bad) flavor. Re-read. Plenty of hatred for/dismissiveness of the concept itself. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Geniuses with 5 Int
Top