Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Genomes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aleolus" data-source="post: 4019883" data-attributes="member: 53423"><p>A couple feats I got the idea for from a poster on the Myth-Weaver's forum!</p><p></p><p>Tailed Spellcaster</p><p>Prerequisites: Able to cast 1st level Arcane or Divine spells; Genome</p><p>Benefit: You have acquired a degree of control over your tail that few genomes manage. You have such control over it that you may use it for the somatic components of spells that have them (most do). You may use your tail for spellcasting if your hands are occupied, or if you are wearing armor that would hinder your hands. Casting in armor still incurs Arcane Spell Failure, if applicable, however, when casting with your tail, the chance your spell will fail is reduced by 5%, to a minimum of 5%.</p><p></p><p>Strong Tail</p><p>Prerequisites: Genome, Str 13+, proficient with Martial weapons</p><p>Benefit: Your tail has developed a degree of strength that few manage to reach. You may use your tail to carry and use a single, light weapon. Any attack made with a weapon being held in your tail is treated as an off-hand attack and suffers an additional -2 penalty.</p><p>Alternatively, you may choose to carry a light shield with your tail. If you choose to go this route, the shield provides it's normal shield bonus to your AC, but you may not make a shield bash attempt with it. Armor check penalty only applies to Climb, Jump, Swim and Tumble checks when using a shield with your tail. You may not use Tower shields or heavy shields with your tail.</p></blockquote><p></p>
[QUOTE="Aleolus, post: 4019883, member: 53423"] A couple feats I got the idea for from a poster on the Myth-Weaver's forum! Tailed Spellcaster Prerequisites: Able to cast 1st level Arcane or Divine spells; Genome Benefit: You have acquired a degree of control over your tail that few genomes manage. You have such control over it that you may use it for the somatic components of spells that have them (most do). You may use your tail for spellcasting if your hands are occupied, or if you are wearing armor that would hinder your hands. Casting in armor still incurs Arcane Spell Failure, if applicable, however, when casting with your tail, the chance your spell will fail is reduced by 5%, to a minimum of 5%. Strong Tail Prerequisites: Genome, Str 13+, proficient with Martial weapons Benefit: Your tail has developed a degree of strength that few manage to reach. You may use your tail to carry and use a single, light weapon. Any attack made with a weapon being held in your tail is treated as an off-hand attack and suffers an additional -2 penalty. Alternatively, you may choose to carry a light shield with your tail. If you choose to go this route, the shield provides it's normal shield bonus to your AC, but you may not make a shield bash attempt with it. Armor check penalty only applies to Climb, Jump, Swim and Tumble checks when using a shield with your tail. You may not use Tower shields or heavy shields with your tail. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Genomes
Top