Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
Genre Discussion: Cyberpunk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MGibster" data-source="post: 9756281" data-attributes="member: 4534"><p><em>Cyberpunk 2020</em> had <em>Protect & Serve </em>which was a book dedicated to running campaigns with the PCs as law enforcement officers. There are <em>a lot</em> of different cyberpunk stories to tell and corporate employees, cops, street rats, hackers, gangers, hire killers, organized criminals, etc., etc. all fit in. Though sometimes it's not so easy trying to force them all into a single campaign. </p><p></p><p></p><p>The Bladerunner RPG has a mechanic were the PCs can earn either Promotion points or Humanity based on their actions during the game. If the bladerunner does the job their hired to do, retire replicants, solve cases, etc., etc., their chances of getting a promotion increases giving them better access to perks. Humanity is gained by demonstrating empathy, often times in direct contradiction of what your boss wants you to do. Maybe you let that replicant go because you know they mean no harm instead of retiring them. You can use Humanity points to increase your skills. </p><p></p><p>I toyed around with the idea of how Humanity might be used in CP2020. For the most part, in CP2020 Humanity is just a way to keep track of how much cyberware you can slap on your PC without going cyberpsycho, but I think it could be so much more. But what if you could gain Humanity by showing a bit more empathy. Maybe your character takes a job helping the local garden club fight off a gang who is trying to muscle in? It doesn't earn them much money, but instead they get a little Humanity and maybe gain a new contact.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9756281, member: 4534"] [I]Cyberpunk 2020[/I] had [I]Protect & Serve [/I]which was a book dedicated to running campaigns with the PCs as law enforcement officers. There are [I]a lot[/I] of different cyberpunk stories to tell and corporate employees, cops, street rats, hackers, gangers, hire killers, organized criminals, etc., etc. all fit in. Though sometimes it's not so easy trying to force them all into a single campaign. The Bladerunner RPG has a mechanic were the PCs can earn either Promotion points or Humanity based on their actions during the game. If the bladerunner does the job their hired to do, retire replicants, solve cases, etc., etc., their chances of getting a promotion increases giving them better access to perks. Humanity is gained by demonstrating empathy, often times in direct contradiction of what your boss wants you to do. Maybe you let that replicant go because you know they mean no harm instead of retiring them. You can use Humanity points to increase your skills. I toyed around with the idea of how Humanity might be used in CP2020. For the most part, in CP2020 Humanity is just a way to keep track of how much cyberware you can slap on your PC without going cyberpsycho, but I think it could be so much more. But what if you could gain Humanity by showing a bit more empathy. Maybe your character takes a job helping the local garden club fight off a gang who is trying to muscle in? It doesn't earn them much money, but instead they get a little Humanity and maybe gain a new contact. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Genre Discussion: Cyberpunk
Top