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genreDiversion grows up with 3E...
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<blockquote data-quote="pigames.net" data-source="post: 4584390" data-attributes="member: 10813"><p>Soon you'll be able to go beyond just a diversion with the revised and expanded genreDiversion rules manual that is more versatile, more dynamic, more heroic, and more exciting.</p><p></p><p><img src="http://img211.imageshack.us/img211/7489/gdcover2co9.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://img139.imageshack.us/img139/9043/gd33rj1.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><img src="http://img75.imageshack.us/img75/6642/gd31bv4.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://img139.imageshack.us/img139/2986/gd32bo6.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Expanding upon the mechanics from previous genreDiversion titles (HardNova 2, EarthAD2, Coyote Trail, etc.), this universal rules system does even more, while keeping it simple with dynamic action scenes.</p><ul> <li data-xf-list-type="ul">Maintains the tradition of being affordable and easy to learn.</li> <li data-xf-list-type="ul">The new roll-over mechanics are quicker and easier.</li> <li data-xf-list-type="ul">Instantly switch from miniatures-based to abstract action.</li> <li data-xf-list-type="ul">Characters are now heroic by default, with greater health levels.</li> <li data-xf-list-type="ul">Basic magic system included, implementing a variety of schools to create clerics, necromancers, wizards, and more.</li> <li data-xf-list-type="ul">Rules for vehicles, from cars to starships, with specialized exploits.</li> <li data-xf-list-type="ul">Character, monster, and vehicle scaling -- perfect for supers or mixing genres.</li> <li data-xf-list-type="ul">Basic bestiary with variable ability monsters (like Iron Gauntlets).</li> <li data-xf-list-type="ul">Update older genreDiversion titles, move back and forth with Iron Gauntlets, convert Story Engine Classic characters, and go completely diceless with Active Exploits Diceless Roleplaying.</li> <li data-xf-list-type="ul">Includes <em>Unbidden & Forsaken</em> modern-horror setting.</li> <li data-xf-list-type="ul">Optional weapon gimmicks mean that you can either ignore them for super-fast play or implement them for more-detailed action.</li> <li data-xf-list-type="ul">Optional exploits let you maximize the effects of critical successes with stunts like hitting more than one target, pulling punches, and taunting opponents.</li> <li data-xf-list-type="ul">Optional experience rules help you gain the advantage during play.</li> </ul><p></p><p>Coming Soon! Click <a href="http://www.pigames.net/store/product_info.php?products_id=455&" target="_blank">here</a> for more information.</p><p></p><p>Also check out my new <a href="http://www.pigames.net/store/blog.php" target="_blank">blog</a>. There's a $5 discount coupon hidden in there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="pigames.net, post: 4584390, member: 10813"] Soon you'll be able to go beyond just a diversion with the revised and expanded genreDiversion rules manual that is more versatile, more dynamic, more heroic, and more exciting. [IMG]http://img211.imageshack.us/img211/7489/gdcover2co9.jpg[/IMG] [IMG]http://img139.imageshack.us/img139/9043/gd33rj1.jpg[/IMG] [IMG]http://img75.imageshack.us/img75/6642/gd31bv4.jpg[/IMG] [IMG]http://img139.imageshack.us/img139/2986/gd32bo6.jpg[/IMG] Expanding upon the mechanics from previous genreDiversion titles (HardNova 2, EarthAD2, Coyote Trail, etc.), this universal rules system does even more, while keeping it simple with dynamic action scenes. [list][*]Maintains the tradition of being affordable and easy to learn. [*]The new roll-over mechanics are quicker and easier. [*]Instantly switch from miniatures-based to abstract action. [*]Characters are now heroic by default, with greater health levels. [*]Basic magic system included, implementing a variety of schools to create clerics, necromancers, wizards, and more. [*]Rules for vehicles, from cars to starships, with specialized exploits. [*]Character, monster, and vehicle scaling -- perfect for supers or mixing genres. [*]Basic bestiary with variable ability monsters (like Iron Gauntlets). [*]Update older genreDiversion titles, move back and forth with Iron Gauntlets, convert Story Engine Classic characters, and go completely diceless with Active Exploits Diceless Roleplaying. [*]Includes [i]Unbidden & Forsaken[/i] modern-horror setting. [*]Optional weapon gimmicks mean that you can either ignore them for super-fast play or implement them for more-detailed action. [*]Optional exploits let you maximize the effects of critical successes with stunts like hitting more than one target, pulling punches, and taunting opponents. [*]Optional experience rules help you gain the advantage during play. [/LIST] Coming Soon! Click [url=http://www.pigames.net/store/product_info.php?products_id=455&]here[/url] for more information. Also check out my new [url=http://www.pigames.net/store/blog.php]blog[/url]. There's a $5 discount coupon hidden in there. :) [/QUOTE]
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