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General Tabletop Discussion
*Dungeons & Dragons
Genres and Campaign Settings, and why D&D is not a Work of Literature
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<blockquote data-quote="Aaron L" data-source="post: 8087547" data-attributes="member: 926"><p>Very cool and interesting essay. It made me think of my brother's new(ish) campaign setting, with which I give him some small advice, in which he purposefully included different regions in the world that are conducive to running different campaigns of various sub-forms of Fantasy. As just a few examples, it has the Old Kingdoms, a region of classic faerie tale European-style kingdoms in which to conduct heroic Epic Fantasy campaigns; the Undisputed Territories, a region of sandy wilderlands full of marauding barbarian tribes and also dusty adobe city-states full of thieves, in which to run down and dirty Sword & Sorcery campaigns, and even the cursed Ruemorgue region, full of undead and werewolves, in which to run Gothic Dark Fantasy campaigns.</p><p></p><p>And almost everywhere there are deep undercurrents of secret, tentacled alien menaces with insane cultists worshiping them, scattered here and there across the world, in order to allow for Lovecraftian Weird Fiction campaigns, or to include elements of that style in campaigns based on one of the other styles (because he knows how dearly I love that sort of thing.)</p><p></p><p>But any of the campaigns he runs in this world, regardless of where they started and in which subgenre style they begin, can (and eventually will) also cross over into some of the other regions of the world and other flavors of Fantasy subgenre, so that dusty, amoral tomb robbing barbarians from the Undisputed Territories could at some point eventually find themselves in benighted Rumorgue, becoming entrenched in Byzantine struggles against elegant vampires.</p></blockquote><p></p>
[QUOTE="Aaron L, post: 8087547, member: 926"] Very cool and interesting essay. It made me think of my brother's new(ish) campaign setting, with which I give him some small advice, in which he purposefully included different regions in the world that are conducive to running different campaigns of various sub-forms of Fantasy. As just a few examples, it has the Old Kingdoms, a region of classic faerie tale European-style kingdoms in which to conduct heroic Epic Fantasy campaigns; the Undisputed Territories, a region of sandy wilderlands full of marauding barbarian tribes and also dusty adobe city-states full of thieves, in which to run down and dirty Sword & Sorcery campaigns, and even the cursed Ruemorgue region, full of undead and werewolves, in which to run Gothic Dark Fantasy campaigns. And almost everywhere there are deep undercurrents of secret, tentacled alien menaces with insane cultists worshiping them, scattered here and there across the world, in order to allow for Lovecraftian Weird Fiction campaigns, or to include elements of that style in campaigns based on one of the other styles (because he knows how dearly I love that sort of thing.) But any of the campaigns he runs in this world, regardless of where they started and in which subgenre style they begin, can (and eventually will) also cross over into some of the other regions of the world and other flavors of Fantasy subgenre, so that dusty, amoral tomb robbing barbarians from the Undisputed Territories could at some point eventually find themselves in benighted Rumorgue, becoming entrenched in Byzantine struggles against elegant vampires. [/QUOTE]
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