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Gentle Repose Spotted in the Wild
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<blockquote data-quote="iserith" data-source="post: 8710850" data-attributes="member: 97077"><p>When you've played D&D long enough in my view, the exciting bits are the ones you don't see very often. Tonight, we got to see a cleric casting good ol' <em>gentle repose</em> on the party's dead sorcerer.</p><p></p><p>We were a bit split up when many sarcophagi opened, belching forth over a half-dozen ghasts and wights. The sorcerer was set upon and, having already been weakened in an earlier battle by a wraith, suffered a critical hit from a wight's life drain power. With only 14 maximum hit points due to a previous encounter and the wight doing 15 necrotic damage, the only thing that could have saved the sorcerer was making that Con save to avoid the maximum hit point drain. The player spent Inspiration and still failed the save. The sorcerer was dead and in 24 hours would rise a zombie.</p><p></p><p>The cleric turned most of the undead and then subsequently cast <em>gentle repose</em> on the sorcerer - the first time I've seen that in I don't recall how long. We made short work of the remaining undead and bought ourselves some time to long rest and <em>revivify </em>our comrade when the cleric prepares the spell. </p><p></p><p>When's the last time you saw <em>gentle repose</em> used in a game?</p></blockquote><p></p>
[QUOTE="iserith, post: 8710850, member: 97077"] When you've played D&D long enough in my view, the exciting bits are the ones you don't see very often. Tonight, we got to see a cleric casting good ol' [I]gentle repose[/I] on the party's dead sorcerer. We were a bit split up when many sarcophagi opened, belching forth over a half-dozen ghasts and wights. The sorcerer was set upon and, having already been weakened in an earlier battle by a wraith, suffered a critical hit from a wight's life drain power. With only 14 maximum hit points due to a previous encounter and the wight doing 15 necrotic damage, the only thing that could have saved the sorcerer was making that Con save to avoid the maximum hit point drain. The player spent Inspiration and still failed the save. The sorcerer was dead and in 24 hours would rise a zombie. The cleric turned most of the undead and then subsequently cast [I]gentle repose[/I] on the sorcerer - the first time I've seen that in I don't recall how long. We made short work of the remaining undead and bought ourselves some time to long rest and [I]revivify [/I]our comrade when the cleric prepares the spell. When's the last time you saw [I]gentle repose[/I] used in a game? [/QUOTE]
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