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<blockquote data-quote="Drifter Bob" data-source="post: 1614585" data-attributes="member: 17723"><p>I agree, there is a lot about the current edition I like a lot better in terms of the rules being more consistent and in many ways more flexible, but there also seems to be a sense that you have to stick to the rules that much more closely, which seems to contribute to this cultural effect. It's certainly arguable, but I think the very inconsistency of the old rules led people to feel a little freeer to interpret their own way, to experiment and role play.</p><p></p><p>I was inspired to write this poll by an email I got from guy who had contacted me from ENworld, who was sort of an old-school "role player" who was trying to find a game here in town, and encountered several groups of munchkins, to his intense dismay. </p><p></p><p>It echoed some experiences I had with the industry as a free lance writer, and the disapointments I have felt as a consumer of D20 books, the feeling that so much of the RPG world, from CRPG's down to DND and even a lot of hard core independent RPG's, has this legacy. I think DND is the beating heart of the RPG world, and as such, it is where the fix has to be made, if at all possible.</p><p></p><p>DB</p></blockquote><p></p>
[QUOTE="Drifter Bob, post: 1614585, member: 17723"] I agree, there is a lot about the current edition I like a lot better in terms of the rules being more consistent and in many ways more flexible, but there also seems to be a sense that you have to stick to the rules that much more closely, which seems to contribute to this cultural effect. It's certainly arguable, but I think the very inconsistency of the old rules led people to feel a little freeer to interpret their own way, to experiment and role play. I was inspired to write this poll by an email I got from guy who had contacted me from ENworld, who was sort of an old-school "role player" who was trying to find a game here in town, and encountered several groups of munchkins, to his intense dismay. It echoed some experiences I had with the industry as a free lance writer, and the disapointments I have felt as a consumer of D20 books, the feeling that so much of the RPG world, from CRPG's down to DND and even a lot of hard core independent RPG's, has this legacy. I think DND is the beating heart of the RPG world, and as such, it is where the fix has to be made, if at all possible. DB [/QUOTE]
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