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<blockquote data-quote="Drifter Bob" data-source="post: 1634027" data-attributes="member: 17723"><p>I think the idea Oourph and I were discussing, of a scaled system, would help in this. I have brought a lot of new players into RPG's, but I had a hard time with 3.E character generation being so complicated. That has been a real stumbling block for me. If we are at all pressed for time I have to get them to role their characters using computer software, and there doesn't seem to be any of that available which is even halfway decent.</p><p></p><p>Along those lines, while going for the youth market is one tried and true way to keep an audience, going for a more mainstream audience is a good way too. A scaled or rules lite versoin of DnD, with less juvenile and less peurile presentation (I loved the suppliments by Avalanche Press but was often embarassed by those cheescake covers) would make this much easier.</p><p></p><p>Going for the goth / geek / comic book boy demographic may not ultimately be the best tactic...</p><p></p><p></p><p></p><p>Well said!</p><p></p><p>JR</p></blockquote><p></p>
[QUOTE="Drifter Bob, post: 1634027, member: 17723"] I think the idea Oourph and I were discussing, of a scaled system, would help in this. I have brought a lot of new players into RPG's, but I had a hard time with 3.E character generation being so complicated. That has been a real stumbling block for me. If we are at all pressed for time I have to get them to role their characters using computer software, and there doesn't seem to be any of that available which is even halfway decent. Along those lines, while going for the youth market is one tried and true way to keep an audience, going for a more mainstream audience is a good way too. A scaled or rules lite versoin of DnD, with less juvenile and less peurile presentation (I loved the suppliments by Avalanche Press but was often embarassed by those cheescake covers) would make this much easier. Going for the goth / geek / comic book boy demographic may not ultimately be the best tactic... Well said! JR [/QUOTE]
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