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<blockquote data-quote="Loonook" data-source="post: 195501" data-attributes="member: 1861"><p>Tales of the Awakened Heroes</p><p></p><p>The five stood, Hydwen the Paladin, Han Fang the acolyte of the Jade Crab, Arethul, half-elf swordmaster, Locke the rogue, and their new-found friend, and master of the Ostarian Rose, Njal.</p><p></p><p>After their precarious situation was shown to them, they decided the best way to go about things was to ride on horseback, trying to find someone who needed their assistance. Almost a mile away from the Elvert Manor, they were attacked by two Spawn.</p><p></p><p>Spawn, creatures who make pacts with creatures known as Dormi, can be bound by their pact even in death. These spawn were accompanying a man dressed in a jester's suit of clothes who named himself as Loonook. Loonook had been dispatched to find a man carrying a brass ring from his master. Loonook quickly left when he saw the approaching warriors, teleporting into smoke leaving his guardian Spawn to battle. The spawn grappled with the party, leeching from the party health and weakening them beyond control. After the first was down, the second left, running into the shadows.</p><p></p><p>The PCs, undazed, tried to set off again, and found that they were surrounded. With several raiders with bows and spears, three of the draining Spawn, and beasts which bore on their backs mouths that seemed to open to the furnaces of chaos. </p><p></p><p>The PCs fought valiantly, blow after blow traded. Alas, the PCs lost one of their own: Locke, master thief, in the closing minutes of the battle. Locke's soul resides within his body, awaiting either final rest... or resurrection. Njal brought up an ancient legend of a place where the Auton, the gods of the Poin, ascended. This place, the Hall of Guin, is surrounded by sands which are said to bring life back to those who have died. The PCs are torn now; whether to save their comrade or move on in their quest, hunting down the beasts who had sent Locke's doom.</p><p></p><p>____________________________________________________________________________________________________________________________________________________________</p><p></p><p>Tale of the Wayfarer, Part 2</p><p></p><p>"<em>It is death that I seek, child of the stars; I seek to bring balance to this land, and topple the very gods who destroy my people</em>" </p><p></p><p>Et Kiet Henda D'Sar, to Woldan, during the Ascension of the Auton</p><p></p><p>The figure sat at the farthest corner of the Gray Widow, its travel through the mortal world seeming to weaken it more and more. There was no chance that, in this weakened state, the Vishni could hope to retrieve what it sought; its powers were weakened in this place so as to make it no more powerful than a trapped Rytlln broken under a cart's wheel. Its master had sent it assistance; three Spawn that it could use to try to delay those who would try to keep the thing it sought. One of those beasts had slain a man; a rogue, the Master reported through another Vishni. That one had been weak; if one such as that had laughed at this one in Durm it would be the last that one did; here it was powerless to stop the taunting. </p><p></p><p>The mercenary had done little; nor had the Hui Dal summoner that the Vishni had brought with it into these lands... that ancient warlock, flayed for his disrespect, had only been able to summon a few of his fiery Emissary to aid... had he summoned a group of Hui Dal from that place, mayhap the Vishni would have spared him. It clenched the soul of that Hui Dal, between its curled tendrils that were as insubstantial as smoke, yet could slice through skin, leaving a man to scream... that one had screamed for days for its failure, its eyeless sockets filled with coals, its feet set down in broken glass. This soul would give it another servant; one that would pale in comparison to that pitiful summoner. The pain... the agony that this one contained... it could buy an army if the Vishni gave it to the right being. </p><p></p><p>The barmaid came to the Vishni, and it feigned a face resembling that of that elder it had killed. It read the thoughts of the barmaid, and gave new ones to her; <em>I can give you power... I can make you live forever, beautiful forever. Come to me, woman; I will make you what you wish to be.</em>.</p><p></p><p>She went without a fight, trading her sight for beauty. It then hired a few thugs to slay her... a body would be needed for the one whom it would be calling, and this vessel served well that purpose. As it went out into the darkness of that night, it knew that its quest was soon to be over; it was time to close this deed, seal this end and embrace Durm again... but it had work to do before that day.... so much work.</p></blockquote><p></p>
[QUOTE="Loonook, post: 195501, member: 1861"] Tales of the Awakened Heroes The five stood, Hydwen the Paladin, Han Fang the acolyte of the Jade Crab, Arethul, half-elf swordmaster, Locke the rogue, and their new-found friend, and master of the Ostarian Rose, Njal. After their precarious situation was shown to them, they decided the best way to go about things was to ride on horseback, trying to find someone who needed their assistance. Almost a mile away from the Elvert Manor, they were attacked by two Spawn. Spawn, creatures who make pacts with creatures known as Dormi, can be bound by their pact even in death. These spawn were accompanying a man dressed in a jester's suit of clothes who named himself as Loonook. Loonook had been dispatched to find a man carrying a brass ring from his master. Loonook quickly left when he saw the approaching warriors, teleporting into smoke leaving his guardian Spawn to battle. The spawn grappled with the party, leeching from the party health and weakening them beyond control. After the first was down, the second left, running into the shadows. The PCs, undazed, tried to set off again, and found that they were surrounded. With several raiders with bows and spears, three of the draining Spawn, and beasts which bore on their backs mouths that seemed to open to the furnaces of chaos. The PCs fought valiantly, blow after blow traded. Alas, the PCs lost one of their own: Locke, master thief, in the closing minutes of the battle. Locke's soul resides within his body, awaiting either final rest... or resurrection. Njal brought up an ancient legend of a place where the Auton, the gods of the Poin, ascended. This place, the Hall of Guin, is surrounded by sands which are said to bring life back to those who have died. The PCs are torn now; whether to save their comrade or move on in their quest, hunting down the beasts who had sent Locke's doom. ____________________________________________________________________________________________________________________________________________________________ Tale of the Wayfarer, Part 2 "[i]It is death that I seek, child of the stars; I seek to bring balance to this land, and topple the very gods who destroy my people[/i]" Et Kiet Henda D'Sar, to Woldan, during the Ascension of the Auton The figure sat at the farthest corner of the Gray Widow, its travel through the mortal world seeming to weaken it more and more. There was no chance that, in this weakened state, the Vishni could hope to retrieve what it sought; its powers were weakened in this place so as to make it no more powerful than a trapped Rytlln broken under a cart's wheel. Its master had sent it assistance; three Spawn that it could use to try to delay those who would try to keep the thing it sought. One of those beasts had slain a man; a rogue, the Master reported through another Vishni. That one had been weak; if one such as that had laughed at this one in Durm it would be the last that one did; here it was powerless to stop the taunting. The mercenary had done little; nor had the Hui Dal summoner that the Vishni had brought with it into these lands... that ancient warlock, flayed for his disrespect, had only been able to summon a few of his fiery Emissary to aid... had he summoned a group of Hui Dal from that place, mayhap the Vishni would have spared him. It clenched the soul of that Hui Dal, between its curled tendrils that were as insubstantial as smoke, yet could slice through skin, leaving a man to scream... that one had screamed for days for its failure, its eyeless sockets filled with coals, its feet set down in broken glass. This soul would give it another servant; one that would pale in comparison to that pitiful summoner. The pain... the agony that this one contained... it could buy an army if the Vishni gave it to the right being. The barmaid came to the Vishni, and it feigned a face resembling that of that elder it had killed. It read the thoughts of the barmaid, and gave new ones to her; [i]I can give you power... I can make you live forever, beautiful forever. Come to me, woman; I will make you what you wish to be.[/i]. She went without a fight, trading her sight for beauty. It then hired a few thugs to slay her... a body would be needed for the one whom it would be calling, and this vessel served well that purpose. As it went out into the darkness of that night, it knew that its quest was soon to be over; it was time to close this deed, seal this end and embrace Durm again... but it had work to do before that day.... so much work. [/QUOTE]
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