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Gestalt Bard Campaign: Making Perform Checks More Than A d20 Roll
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<blockquote data-quote="Oversquid" data-source="post: 5715977" data-attributes="member: 6684394"><p>So far, the suggestions are:</p><p></p><p>- Involve off-stage things, like crazy fans, and copy-cat bands off to the side, but make the music its own thing.</p><p></p><p>- Make the general gist of the adventures urban to compliment the feeling of a band...</p><p></p><p>AND/OR</p><p></p><p>Make the reason for the adventurers adventuring is because they're touring the country as a band, and find the prospect of adventuring together to be a band thing.</p><p></p><p>- Get the players to write their own songs. Doesn't matter if they're any good at it or not, but its gotta at least be enough to get the feel down. Get the inspiration from adventures perhaps.</p><p></p><p></p><p></p><p>So based on what is said above, perhaps I could give the party something like 30 minutes/1 hour of performance time. From that, get the party to select an amount of songs where the sum of their lengths don't exceed 30 minutes/1 hour.</p><p></p><p>Then with that song list, find where the guitar solos are, the breakdowns, the chorus in each song. Then from there plot the perform checks from there. Like for example: Theres a guitar solo in a song. When the solo happens, perhaps the Bass guitar player and the Synth player can choose to join in with their perform checks to add to the guitarist to make the guitar stand out even better.</p><p></p><p>So I guess what I'm saying is make a perform check for every chorus/ solo/ breakdown/ whatever.</p><p></p><p>Anything I'm leaving out?</p></blockquote><p></p>
[QUOTE="Oversquid, post: 5715977, member: 6684394"] So far, the suggestions are: - Involve off-stage things, like crazy fans, and copy-cat bands off to the side, but make the music its own thing. - Make the general gist of the adventures urban to compliment the feeling of a band... AND/OR Make the reason for the adventurers adventuring is because they're touring the country as a band, and find the prospect of adventuring together to be a band thing. - Get the players to write their own songs. Doesn't matter if they're any good at it or not, but its gotta at least be enough to get the feel down. Get the inspiration from adventures perhaps. So based on what is said above, perhaps I could give the party something like 30 minutes/1 hour of performance time. From that, get the party to select an amount of songs where the sum of their lengths don't exceed 30 minutes/1 hour. Then with that song list, find where the guitar solos are, the breakdowns, the chorus in each song. Then from there plot the perform checks from there. Like for example: Theres a guitar solo in a song. When the solo happens, perhaps the Bass guitar player and the Synth player can choose to join in with their perform checks to add to the guitarist to make the guitar stand out even better. So I guess what I'm saying is make a perform check for every chorus/ solo/ breakdown/ whatever. Anything I'm leaving out? [/QUOTE]
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Gestalt Bard Campaign: Making Perform Checks More Than A d20 Roll
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