Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Gestalt character help: Tome of Battle focus
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RUMBLETiGER" data-source="post: 6274332" data-attributes="member: 6674868"><p>It sounds like you really want emphasis on the Tome of Battle class, So why not pick one and whatever other class you choose, have it supplement the ToB class?</p><p></p><p>There are a few classes I'd recommend to use as the flip side of any Gestalt build:</p><p></p><p>-Factotum: Inspiration points can be used for abilities in the other class (such as gaining an extra standard action and avoiding dying), the small amount of arcane spells can be used for buffs and other supplemental options, and you've got skillpoints to invest in whatever you want. </p><p></p><p>-Wizard: Key your list of spells to round out and support your other class. Buff and Battlefield control spells will enhance your melee ability.</p><p></p><p>-Archivist: the Intelligent man's divine caster, it's as useful as a Wizard with access to divine spells.</p><p></p><p>The three above suggestions only require an investment in INT stat, which would synergize well with a Warblade. A fourth gestalt suggestion for a melee character would be:</p><p></p><p>-Totemist: CON stat based melee enhancements would favor a melee build, Totemist opens up 24 hour buffs most other melee classes envy, so feel free to be the envy of others.</p><p></p><p>If you really want to Gestalt 2 ToB classes, Warlade and Crusader will be the least MAD, but it'll still be messy. If you decide you want to go with the Unarmed Swordsage on one side, choose maneuvers that are not stat dependent and/or have out-of-combat utility (like the shadow teleportation line or things that boost stats and movement ability) and put emphasis on the other side of the build.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 6274332, member: 6674868"] It sounds like you really want emphasis on the Tome of Battle class, So why not pick one and whatever other class you choose, have it supplement the ToB class? There are a few classes I'd recommend to use as the flip side of any Gestalt build: -Factotum: Inspiration points can be used for abilities in the other class (such as gaining an extra standard action and avoiding dying), the small amount of arcane spells can be used for buffs and other supplemental options, and you've got skillpoints to invest in whatever you want. -Wizard: Key your list of spells to round out and support your other class. Buff and Battlefield control spells will enhance your melee ability. -Archivist: the Intelligent man's divine caster, it's as useful as a Wizard with access to divine spells. The three above suggestions only require an investment in INT stat, which would synergize well with a Warblade. A fourth gestalt suggestion for a melee character would be: -Totemist: CON stat based melee enhancements would favor a melee build, Totemist opens up 24 hour buffs most other melee classes envy, so feel free to be the envy of others. If you really want to Gestalt 2 ToB classes, Warlade and Crusader will be the least MAD, but it'll still be messy. If you decide you want to go with the Unarmed Swordsage on one side, choose maneuvers that are not stat dependent and/or have out-of-combat utility (like the shadow teleportation line or things that boost stats and movement ability) and put emphasis on the other side of the build. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Gestalt character help: Tome of Battle focus
Top