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<blockquote data-quote="PrecociousApprentice" data-source="post: 4487792" data-attributes="member: 61449"><p>How would multiclassing affect this. Say I go swordmage/warlord. I am 10th level. This gives me</p><p></p><p>Swordmage</p><p>At will-2</p><p>Encounter-3</p><p>Daily-3</p><p>Utility-3</p><p></p><p>Warlord</p><p>At will-1</p><p>Encounter-1</p><p>Daily-1</p><p>Utility-1</p><p></p><p>I can then switch these with the multiclass feats</p><p>Multiclass</p><p>At will(encounter)-1</p><p>Utility-1</p><p>Encounter-1</p><p>Daily-1</p><p></p><p>Can I choose a different class than swordmage or warlord for my multuclass? Can I choose swordmage or warlord? If I choose a different class, then can I switch either or both classes powers for the multiclass powers?</p><p></p><p>I could end up with a swordmage/warlord multi wizard. That is a ton of options for powers, and wouldn't really require a MAD character. If I substituted right, I could eventually end up with the benefits of my gestault class, but have the powers of my multiclass, like this</p><p></p><p>10th level Swordmage/Warlord</p><p></p><p>Swordmage with all class abilities.</p><p>At will-2</p><p>Encounter-3</p><p>Daily-2</p><p>Utility-2</p><p></p><p>Warlord with all class abilities (including defense bonuses, extra HP, skills, proficiencies, Combat Leader, Commanding Presence, Inspiring Word)</p><p>At will-1</p><p>Encounter-0 (switched for wizard)</p><p>Daily-0 (switched for wizard)</p><p>Utility-0 (switched for wizard)</p><p></p><p>Wizard</p><p>At will-1 (As an encounter)</p><p>Encounter-1</p><p>Daily-1</p><p>Utility-1</p><p></p><p>Since multiclassing wizard doesn't get you anyting good from the class besides powers, this is not a bad option. Granted, I am sure that there are many more optimized builds out there, I am just playing with the rules a little. Seems like there is a ton of room for abuse though. Take a class template for its raw bonuses, multi away its powers for a better set of powers. Seems like paladin would be perfect for this. Great armor, high HP, +1 to all defenses, lay on hands, divine challenge, channel divinity, and then switch out for different powers. Not bad. That is god for any character.</p><p></p><p>This was just off the top of my head, but seems like you could get a triple class character, but the multiclass rules might need a little tweaking to get to fit with the gestault theme for 4e. This doesn't even get into paragon paths, paragon multiclassing, etcetera. I like the idea, and I think that it deserves fleshing out, but these are a few things that I could see being issues or at least being vague.</p></blockquote><p></p>
[QUOTE="PrecociousApprentice, post: 4487792, member: 61449"] How would multiclassing affect this. Say I go swordmage/warlord. I am 10th level. This gives me Swordmage At will-2 Encounter-3 Daily-3 Utility-3 Warlord At will-1 Encounter-1 Daily-1 Utility-1 I can then switch these with the multiclass feats Multiclass At will(encounter)-1 Utility-1 Encounter-1 Daily-1 Can I choose a different class than swordmage or warlord for my multuclass? Can I choose swordmage or warlord? If I choose a different class, then can I switch either or both classes powers for the multiclass powers? I could end up with a swordmage/warlord multi wizard. That is a ton of options for powers, and wouldn't really require a MAD character. If I substituted right, I could eventually end up with the benefits of my gestault class, but have the powers of my multiclass, like this 10th level Swordmage/Warlord Swordmage with all class abilities. At will-2 Encounter-3 Daily-2 Utility-2 Warlord with all class abilities (including defense bonuses, extra HP, skills, proficiencies, Combat Leader, Commanding Presence, Inspiring Word) At will-1 Encounter-0 (switched for wizard) Daily-0 (switched for wizard) Utility-0 (switched for wizard) Wizard At will-1 (As an encounter) Encounter-1 Daily-1 Utility-1 Since multiclassing wizard doesn't get you anyting good from the class besides powers, this is not a bad option. Granted, I am sure that there are many more optimized builds out there, I am just playing with the rules a little. Seems like there is a ton of room for abuse though. Take a class template for its raw bonuses, multi away its powers for a better set of powers. Seems like paladin would be perfect for this. Great armor, high HP, +1 to all defenses, lay on hands, divine challenge, channel divinity, and then switch out for different powers. Not bad. That is god for any character. This was just off the top of my head, but seems like you could get a triple class character, but the multiclass rules might need a little tweaking to get to fit with the gestault theme for 4e. This doesn't even get into paragon paths, paragon multiclassing, etcetera. I like the idea, and I think that it deserves fleshing out, but these are a few things that I could see being issues or at least being vague. [/QUOTE]
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