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<blockquote data-quote="RuminDange" data-source="post: 1486831" data-attributes="member: 5412"><p>Before UE came out I had Rogue/Wizard Gesalt type character that followed the progression of Rogue but starting getting spells at 4th level with a caster level of 1/2 rogue level. This NPC was rescued from a mirror of life trapping where he and a partner had been trapped for 2000+ yrs. They came from a time when things in the world was a lot different and they had been trained by the Guild secretly run by the Temple of the god of magic to recover magical artifacts, items, books and stuff from places where they were horded and not used. I applied no Level adjustment or ECL to these characters and it has worked out just fine. They are behind the party in level currently (PC are avg 35th, this one is 33rd currently.) </p><p>So far it works out fine since his spells are more limited in ability and effect and he doesn't use a lot of evocations or flashy stuff. Most of the PC's don't even now he can cast spells as he doesn't advertise it, part of the training. They just think he is very good and getting rid of magical traps and iding magic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p>Also having the spells doesn't effect using the character since he can't do both in a round and normally wears some form of armor that hinders spellcasting. </p><p>If I was to apply a modifier it would be no more than a +1 as you can't be both each round.</p><p></p><p>RD</p><p></p><p>P.S. and yes if a player wanted something like this and had a good suggestion or reason I would probably allow it. I run a very high level, high magic campaign and the party is normally challenged by things above thier level when together. But then again, things 1/3 thier level tend to cause them grief.</p></blockquote><p></p>
[QUOTE="RuminDange, post: 1486831, member: 5412"] Before UE came out I had Rogue/Wizard Gesalt type character that followed the progression of Rogue but starting getting spells at 4th level with a caster level of 1/2 rogue level. This NPC was rescued from a mirror of life trapping where he and a partner had been trapped for 2000+ yrs. They came from a time when things in the world was a lot different and they had been trained by the Guild secretly run by the Temple of the god of magic to recover magical artifacts, items, books and stuff from places where they were horded and not used. I applied no Level adjustment or ECL to these characters and it has worked out just fine. They are behind the party in level currently (PC are avg 35th, this one is 33rd currently.) So far it works out fine since his spells are more limited in ability and effect and he doesn't use a lot of evocations or flashy stuff. Most of the PC's don't even now he can cast spells as he doesn't advertise it, part of the training. They just think he is very good and getting rid of magical traps and iding magic. :D Also having the spells doesn't effect using the character since he can't do both in a round and normally wears some form of armor that hinders spellcasting. If I was to apply a modifier it would be no more than a +1 as you can't be both each round. RD P.S. and yes if a player wanted something like this and had a good suggestion or reason I would probably allow it. I run a very high level, high magic campaign and the party is normally challenged by things above thier level when together. But then again, things 1/3 thier level tend to cause them grief. [/QUOTE]
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