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Gestalt characters in a normal game
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<blockquote data-quote="Kahuna Burger" data-source="post: 1488254" data-attributes="member: 8439"><p>I had an idea for a character once who came from a culture with an odd way of training powerful champions. Once they were old enough to have their magical (or psionic) potential judged, they had their soul split, with the majority of their mental capacity taken into an astral form and trained in the powers of the mind. Meanwhile their body (and the small bit of the soul reserved for that) was trained physically to be powerful warriors. When both were ready, the soul would be merged again, subsuming the warrior training as instinct and retaining all the training of the mind. My character idea was for a 'mistake' whose body had been left with a little to strong a soul and who resisted complete integration - she would be a multiple personality with different classes and stats for each aspect, who of course hated each other... However, the successful champions would definitly be gestalt characters, having managed to completely dedicate themselves to two different things in the amount of time a lucky person might normally master one or the other. (I'm thinking either sorcerer-fighters or sorcerer-monks, but psion gestalts would work well too.)</p><p></p><p>kahuna burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 1488254, member: 8439"] I had an idea for a character once who came from a culture with an odd way of training powerful champions. Once they were old enough to have their magical (or psionic) potential judged, they had their soul split, with the majority of their mental capacity taken into an astral form and trained in the powers of the mind. Meanwhile their body (and the small bit of the soul reserved for that) was trained physically to be powerful warriors. When both were ready, the soul would be merged again, subsuming the warrior training as instinct and retaining all the training of the mind. My character idea was for a 'mistake' whose body had been left with a little to strong a soul and who resisted complete integration - she would be a multiple personality with different classes and stats for each aspect, who of course hated each other... However, the successful champions would definitly be gestalt characters, having managed to completely dedicate themselves to two different things in the amount of time a lucky person might normally master one or the other. (I'm thinking either sorcerer-fighters or sorcerer-monks, but psion gestalts would work well too.) kahuna burger [/QUOTE]
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