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*TTRPGs General
Gestalt instead of multiclass?
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<blockquote data-quote="Pyrex" data-source="post: 3527617" data-attributes="member: 11600"><p>The question is, how <em>much</em> faster, and what if how do you model Ftr5//Rog2 as a gestalt multiclass?</p><p></p><p>Last time I pondered the problem this is what I came up with.</p><p></p><p>Lesser-level gestalt multiclassing is handled with split XP tracks with "virtual" LA added in per each additional class.</p><p></p><p>Example:</p><p></p><p>Ftr 3 has 3000xp and wants to become Ftr3//Rog1.</p><p></p><p>The second class added has +1 LA, and so requires 1000xp to gestalt Rog1 into his first Ftr level.</p><p></p><p>Once the character has 4000xp (3000xp for Ftr 3 + 1000xp for //Rog1) his class progression becomes </p><p></p><p>Ftr1 // Rog1</p><p>Ftr2</p><p>Ftr3</p><p></p><p>Next he wants to add a gestalt Sorcerer level. Third class is at LA+2, so adding a level of Sor costs 3000xp. Once the character reaches 7000xp it looks like:</p><p></p><p>Ftr1 // Rog1 // Sor1</p><p>Ftr2</p><p>Ftr3</p><p></p><p>At 10,000xp he adds a 4th Ftr level, </p><p></p><p>Ftr1 // Rog1 // Sor1</p><p>Ftr2</p><p>Ftr3</p><p>Ftr4</p><p></p><p>At 12,000 xp (6000 for Ftr4 + 3000 for Rog2 + 3000 for Sor1) he adds a 2nd Rog level:</p><p></p><p>Ftr1 // Rog1 // Sor1</p><p>Ftr2 // Rog2</p><p>Ftr3</p><p>Ftr4</p><p></p><p>And so on.</p><p></p><p>Depending on how much you want to encourage/discourage multiclassing you could remove the incremental LA from each additional class and leave it at a flat +1 for each class beyond the first.</p><p></p><p>If more than about half your levels are going to be Gestalt though you should go with the progressive overall LA posted above.</p></blockquote><p></p>
[QUOTE="Pyrex, post: 3527617, member: 11600"] The question is, how [i]much[/i] faster, and what if how do you model Ftr5//Rog2 as a gestalt multiclass? Last time I pondered the problem this is what I came up with. Lesser-level gestalt multiclassing is handled with split XP tracks with "virtual" LA added in per each additional class. Example: Ftr 3 has 3000xp and wants to become Ftr3//Rog1. The second class added has +1 LA, and so requires 1000xp to gestalt Rog1 into his first Ftr level. Once the character has 4000xp (3000xp for Ftr 3 + 1000xp for //Rog1) his class progression becomes Ftr1 // Rog1 Ftr2 Ftr3 Next he wants to add a gestalt Sorcerer level. Third class is at LA+2, so adding a level of Sor costs 3000xp. Once the character reaches 7000xp it looks like: Ftr1 // Rog1 // Sor1 Ftr2 Ftr3 At 10,000xp he adds a 4th Ftr level, Ftr1 // Rog1 // Sor1 Ftr2 Ftr3 Ftr4 At 12,000 xp (6000 for Ftr4 + 3000 for Rog2 + 3000 for Sor1) he adds a 2nd Rog level: Ftr1 // Rog1 // Sor1 Ftr2 // Rog2 Ftr3 Ftr4 And so on. Depending on how much you want to encourage/discourage multiclassing you could remove the incremental LA from each additional class and leave it at a flat +1 for each class beyond the first. If more than about half your levels are going to be Gestalt though you should go with the progressive overall LA posted above. [/QUOTE]
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