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<blockquote data-quote="Jack Simth" data-source="post: 2972104" data-attributes="member: 29252"><p>The problem isn't the character <em>per se</em>, but the conglomerated items - by any chance, are the "new magic item" rules readily available for custom crafting? If so... of course he rocks the house! He's got a slot-changed +6 Charisma item so he can still have his + Resistance item, a combined +Constitution / + Wisdom item, goggles of See Invisibility (there's a reason that's a personal spell, by the way) </p><p></p><p>So just from Divine Grace and his items, he's getting +6 to all saves beyond what his class build grants - and I'm guessing he's looking into working up that Cloak of Resistance - if you drop the listed items, his saves go from 24/23/25 to 17/17/17 (-3 Divine Grace from Charisma +6 Helm, -3 Resistance from the cloak, -1 Fort from the +Con item, -2 Will from the +Wisdom item)... which makes me wonder where he's getting the extra +8 to all his saves from; base saves should be +9/+9/+9 for a Favored Soul at 14th. If he's got a Charisma score of say, 20 without the listed items, that's +5, and he still needs 16 Wis, 16 Con, and 16 Dex..... which should be rather difficult without non-listed items or a really high point-buy....</p><p></p><p>Want to challenge him?</p><p></p><p>Rule that Nondetection functions against See Invisible - I suspect those goggles are at a minimal caster level. Have a critter with Greater Invisibility, a caster-level increased Amulet of Proof Against Detection and Location, and something to zap with; perhaps a Wand of Empowered Scorching Ray. A rogue can do all that with Wands, if he's got a supplier for the items...... or if he's gestalted, too, with, say, Wizard (in which case, you can skip the Amulet of Proof Against Detection and Location, and just cast it).</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 2972104, member: 29252"] The problem isn't the character [i]per se[/i], but the conglomerated items - by any chance, are the "new magic item" rules readily available for custom crafting? If so... of course he rocks the house! He's got a slot-changed +6 Charisma item so he can still have his + Resistance item, a combined +Constitution / + Wisdom item, goggles of See Invisibility (there's a reason that's a personal spell, by the way) So just from Divine Grace and his items, he's getting +6 to all saves beyond what his class build grants - and I'm guessing he's looking into working up that Cloak of Resistance - if you drop the listed items, his saves go from 24/23/25 to 17/17/17 (-3 Divine Grace from Charisma +6 Helm, -3 Resistance from the cloak, -1 Fort from the +Con item, -2 Will from the +Wisdom item)... which makes me wonder where he's getting the extra +8 to all his saves from; base saves should be +9/+9/+9 for a Favored Soul at 14th. If he's got a Charisma score of say, 20 without the listed items, that's +5, and he still needs 16 Wis, 16 Con, and 16 Dex..... which should be rather difficult without non-listed items or a really high point-buy.... Want to challenge him? Rule that Nondetection functions against See Invisible - I suspect those goggles are at a minimal caster level. Have a critter with Greater Invisibility, a caster-level increased Amulet of Proof Against Detection and Location, and something to zap with; perhaps a Wand of Empowered Scorching Ray. A rogue can do all that with Wands, if he's got a supplier for the items...... or if he's gestalted, too, with, say, Wizard (in which case, you can skip the Amulet of Proof Against Detection and Location, and just cast it). [/QUOTE]
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