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<blockquote data-quote="irdeggman" data-source="post: 4193274" data-attributes="member: 16285"><p>I will attribute that to fat fingers and poor keboard response. I can't count the times that the darn thing insists that "the" is spelled "hte". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I never meant to imply something other than a question.</p><p></p><p></p><p></p><p>Interesting.</p><p></p><p>How can I get it wrong when I have quoted the rules?</p><p></p><p>As far as several others have mentioned ways here are the only ones mentioned (in this thread):</p><p></p><p>In post #4 – BlueBlackRed mentioned:</p><p></p><p>“Yes, but a lot of DM's get rid of that restriction anymore.”</p><p></p><p></p><p>In post #31 – Will said:</p><p></p><p>“The way we've dealt with it is that each 'side' is treated separately for things like 'can't stop being a paladin.'”</p><p></p><p></p><p>One is a house-rule that applies to all paladins in any game. The other I agreed was a way of handling it - but still maintained the restriction on multi-classing.</p><p></p><p>I have mentioned already the house-rule factor and the use of several feats that bypass the multiclass restriction.</p><p></p><p></p><p>This was your first response to my multiclass restriction comment:</p><p></p><p></p><p>"So you think Paladins and Monks are useless with Gestalt? That's an odd interpretation, since the designers specifically use Paladin//Sorcerer as an example Gestalt character."</p><p></p><p></p><p>You then seemed to back down some and say that</p><p></p><p>"I can see applying the Paladin multi-classing rules to the "paladin side", but why would they apply to the "sorcerer side"?"</p><p></p><p>The combination of statements seems to imply (I know I am reading implications instead of actual statements) a stance of the multiclass restriction does not normally apply but I can see applying it in such a way.</p><p></p><p>I said at one time:</p><p></p><p>"I think that either interpretation can work fine. One assumes that each gestalt combination is treated as a separate class while the other looks at the individual aspects( that is parts of the gestalt). IMO either one meets the paladin class restriction - but the application should be consistent across other combinations in the same game."</p><p></p><p>As far as which way is the "correct" way to look a gestalt - a hybrid class or simply multiclassing that is subject to opinion. Although I think that the text on "combining" abilities and "taking the best of overlapping ones" sure seems to imply that it is to be treated more like a "single hybrid class" instead.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 4193274, member: 16285"] I will attribute that to fat fingers and poor keboard response. I can't count the times that the darn thing insists that "the" is spelled "hte". ;) I never meant to imply something other than a question. Interesting. How can I get it wrong when I have quoted the rules? As far as several others have mentioned ways here are the only ones mentioned (in this thread): In post #4 – BlueBlackRed mentioned: “Yes, but a lot of DM's get rid of that restriction anymore.” In post #31 – Will said: “The way we've dealt with it is that each 'side' is treated separately for things like 'can't stop being a paladin.'” One is a house-rule that applies to all paladins in any game. The other I agreed was a way of handling it - but still maintained the restriction on multi-classing. I have mentioned already the house-rule factor and the use of several feats that bypass the multiclass restriction. This was your first response to my multiclass restriction comment: "So you think Paladins and Monks are useless with Gestalt? That's an odd interpretation, since the designers specifically use Paladin//Sorcerer as an example Gestalt character." You then seemed to back down some and say that "I can see applying the Paladin multi-classing rules to the "paladin side", but why would they apply to the "sorcerer side"?" The combination of statements seems to imply (I know I am reading implications instead of actual statements) a stance of the multiclass restriction does not normally apply but I can see applying it in such a way. I said at one time: "I think that either interpretation can work fine. One assumes that each gestalt combination is treated as a separate class while the other looks at the individual aspects( that is parts of the gestalt). IMO either one meets the paladin class restriction - but the application should be consistent across other combinations in the same game." As far as which way is the "correct" way to look a gestalt - a hybrid class or simply multiclassing that is subject to opinion. Although I think that the text on "combining" abilities and "taking the best of overlapping ones" sure seems to imply that it is to be treated more like a "single hybrid class" instead. [/QUOTE]
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