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Get pedantic on Feeblemind
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<blockquote data-quote="Michael Morris" data-source="post: 3157193" data-attributes="member: 87"><p>In most rules systems - D&D, Magic: The Gathering, hell even Monopoly, <strong>can't</strong> trumps <strong>can</strong>. <em>Feeblemind</em> states it can't be removed by any spell except those listed.</p><p></p><p>Note that if you want to houserule that Break Enchantment works that's fine. You can also write other spells that break a feeblemind condition if you want. I have one in my campaign...</p><p></p><p style="margin-left: 20px"><strong>Cleanse</strong></p> <p style="margin-left: 20px">Conjuration (Healing) [White]</p> <p style="margin-left: 20px"><strong>Level:</strong> (4), Clr 4</p> <p style="margin-left: 20px"><strong>Components:</strong> V, S</p> <p style="margin-left: 20px"><strong>Casting Time:</strong> 1 standard action</p> <p style="margin-left: 20px"><strong>Range:</strong> Touch</p> <p style="margin-left: 20px"><strong>Target:</strong> Creature touched.</p> <p style="margin-left: 20px"><strong>Duration:</strong> Instantaneous</p> <p style="margin-left: 20px"><strong>Saving Throw:</strong> Will Neg. (harmless)</p> <p style="margin-left: 20px"><strong>Spell Resistance:</strong> Yes (Harmless)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em> “All that is befouled can be cleansed and reclaimed.” ~ Lisana.</em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Cleanse</em> is a weaker version of <em>heal</em> that heals no damage but does remove the following conditions from the subject: temporary ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, <em>feeblemind</em>, insanity, nauseated, sickened and poison. Cleanse has no affect on permanent ability damage or level draining effects.</p><p></p><p>The reason this spell works and Break Enchantment doesn't is it specifically lists feeblemind as a spell it can undo - where feeblemind lists the spells that can undo it specifically, it was also printed before cleanse was. If I was to go back and 'reprint' a house version of feeblemind cleanse would be included.</p><p></p><p>Feeblemind is intended to be a spellcaster killer spell without actually killing the spellcaster. A feebleminded character is all but dead and it's almost as much a pain to bring them back from this condition as it is to bring back the dead.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 3157193, member: 87"] In most rules systems - D&D, Magic: The Gathering, hell even Monopoly, [b]can't[/b] trumps [b]can[/b]. [i]Feeblemind[/i] states it can't be removed by any spell except those listed. Note that if you want to houserule that Break Enchantment works that's fine. You can also write other spells that break a feeblemind condition if you want. I have one in my campaign... [indent][b]Cleanse[/b] Conjuration (Healing) [White] [b]Level:[/b] (4), Clr 4 [b]Components:[/b] V, S [b]Casting Time:[/b] 1 standard action [b]Range:[/b] Touch [b]Target:[/b] Creature touched. [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] Will Neg. (harmless) [b]Spell Resistance:[/b] Yes (Harmless) [i] “All that is befouled can be cleansed and reclaimed.” ~ Lisana.[/i] [i]Cleanse[/i] is a weaker version of [i]heal[/i] that heals no damage but does remove the following conditions from the subject: temporary ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, [i]feeblemind[/i], insanity, nauseated, sickened and poison. Cleanse has no affect on permanent ability damage or level draining effects.[/indent] The reason this spell works and Break Enchantment doesn't is it specifically lists feeblemind as a spell it can undo - where feeblemind lists the spells that can undo it specifically, it was also printed before cleanse was. If I was to go back and 'reprint' a house version of feeblemind cleanse would be included. Feeblemind is intended to be a spellcaster killer spell without actually killing the spellcaster. A feebleminded character is all but dead and it's almost as much a pain to bring them back from this condition as it is to bring back the dead. [/QUOTE]
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