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Get pedantic on Feeblemind
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<blockquote data-quote="Pielorinho" data-source="post: 3159709" data-attributes="member: 259"><p>Absolutely agreed. Again, I am not arguing that, per the rules, Break Enchantment doesn't work. I am arguing that, according to a strict reading of the rules, Break Enchantment removes the effect of Feeblemind, AND that someone under the effect of Feeblemind remains under this effect after the Break Enchantment is cast. Fatal Exception Error.</p><p></p><p><strong>Thanee</strong>, the spell is unworkable in play because it makes someone under the effect of Feeblemind immortal. A dead creature, IIRC, is an inanimate object, and inanimate objects have no intelligence score. You cannot remove the intelligence score of a person under the effect of Feeblemind, however: they continue to have an Int of 1 until they're affected by one of the four listed effects. You therefore cannot turn them into an inanimate object, which means you can't kill them.</p><p></p><p>I suppose you <strong>could</strong> work that into play,but the spell becomes far more powerful in that case. Armies of immortal animals FTW!</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 3159709, member: 259"] Absolutely agreed. Again, I am not arguing that, per the rules, Break Enchantment doesn't work. I am arguing that, according to a strict reading of the rules, Break Enchantment removes the effect of Feeblemind, AND that someone under the effect of Feeblemind remains under this effect after the Break Enchantment is cast. Fatal Exception Error. [b]Thanee[/b], the spell is unworkable in play because it makes someone under the effect of Feeblemind immortal. A dead creature, IIRC, is an inanimate object, and inanimate objects have no intelligence score. You cannot remove the intelligence score of a person under the effect of Feeblemind, however: they continue to have an Int of 1 until they're affected by one of the four listed effects. You therefore cannot turn them into an inanimate object, which means you can't kill them. I suppose you [b]could[/b] work that into play,but the spell becomes far more powerful in that case. Armies of immortal animals FTW! Daniel [/QUOTE]
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Get pedantic on Feeblemind
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