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Get pedantic on Feeblemind
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<blockquote data-quote="sirwmholder" data-source="post: 3167517" data-attributes="member: 41558"><p>Maybe we are looking at this from the wrong angle or too literally... Break Enchantment states: "This spell frees victims from enchantments, transmutations, and curses..." Enchantments and Transmutations are schools of magic within the confines of D&D but Curses are not. Therefore one could assume that the intent of this general spell is to aid in freeing victims of general enchantments, transmutations and curses not every spell within the Enchantment school or the Transmutation school. So we are left with what's a general enchantment, transmutation or curse? Enchantments are compulsions that bend the will of the victim to fulfill your desires... Transmutations are the transforming of the victim into a toad, chair, or stone... Curses are a bit more variable but they usually hold the person back from doing something they want to do or force the person to do something they wouldn't normally do. I content Feeblemind does not fit any of those perimeters and therefore not subject to Break Enchantment.</p><p></p><p>Feeblemind is not an enchantment because you are not charmed. You are not anything other than you therefore no transmutation. It is not a curse because the victim most likely will not have the intelligence to understand that he is not in a natural state and would act as any Int 1 creature would.</p><p></p><p>However your brain is broken therefore you need to have your brain Healed by either the spell or a wish or miracle.</p><p></p><p>Thank you for your time,</p><p>Wm. Holder</p></blockquote><p></p>
[QUOTE="sirwmholder, post: 3167517, member: 41558"] Maybe we are looking at this from the wrong angle or too literally... Break Enchantment states: "This spell frees victims from enchantments, transmutations, and curses..." Enchantments and Transmutations are schools of magic within the confines of D&D but Curses are not. Therefore one could assume that the intent of this general spell is to aid in freeing victims of general enchantments, transmutations and curses not every spell within the Enchantment school or the Transmutation school. So we are left with what's a general enchantment, transmutation or curse? Enchantments are compulsions that bend the will of the victim to fulfill your desires... Transmutations are the transforming of the victim into a toad, chair, or stone... Curses are a bit more variable but they usually hold the person back from doing something they want to do or force the person to do something they wouldn't normally do. I content Feeblemind does not fit any of those perimeters and therefore not subject to Break Enchantment. Feeblemind is not an enchantment because you are not charmed. You are not anything other than you therefore no transmutation. It is not a curse because the victim most likely will not have the intelligence to understand that he is not in a natural state and would act as any Int 1 creature would. However your brain is broken therefore you need to have your brain Healed by either the spell or a wish or miracle. Thank you for your time, Wm. Holder [/QUOTE]
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Get pedantic on Feeblemind
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