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Get pedantic on Feeblemind
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<blockquote data-quote="gnfnrf" data-source="post: 3173394" data-attributes="member: 2373"><p>Spells that apparently cannot be removed by Dispel Magic:</p><p></p><p>Sepia Snake Sigil (after triggered)</p><p></p><p>"If the target fails its save, it is engulfed in a shimmering amber field of force and immobilized until released, either at your command or when 1d4 days + one day per caster level have elapsed."</p><p></p><p>Protection From Energy (with resist energy as well)</p><p></p><p>"If a character is warded by protection from energy and resist energy, the protection spell absorbs damage until its power is exhausted."</p><p></p><p>Animal Shapes</p><p></p><p>"Recipients remain in the animal form until the spell expires or until you dismiss it for all recipients. In addition, an individual subject may choose to resume its normal form as a full-round action; doing so ends the spell for that subject alone."</p><p></p><p>Control Winds</p><p></p><p>"The new wind direction and strength persist until the spell ends or until you choose to alter your handiwork, which requires concentration."</p><p></p><p>Glitterdust (mentioned in edit above)</p><p></p><p>"All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades."</p><p></p><p></p><p>Now, many of these are silly. But I remind you, the wording in them is substantially the same as feeblemind.</p><p></p><p>Feeblemind</p><p></p><p>"The subject remains in this state until a heal, limited wish, miracle, or wish spell is used to cancel the effect of the feeblemind."</p><p></p><p>The point of all of this is to say that I believe the "until" construction is not intended to be strictly read. It is simply a way of stating means of removing the effect, not an exhaustive way. If you read it strictly in one spell, you have to read it strictly in many spells, and the game becomes less playable.</p><p></p><p>--</p><p>gnfnrf</p></blockquote><p></p>
[QUOTE="gnfnrf, post: 3173394, member: 2373"] Spells that apparently cannot be removed by Dispel Magic: Sepia Snake Sigil (after triggered) "If the target fails its save, it is engulfed in a shimmering amber field of force and immobilized until released, either at your command or when 1d4 days + one day per caster level have elapsed." Protection From Energy (with resist energy as well) "If a character is warded by protection from energy and resist energy, the protection spell absorbs damage until its power is exhausted." Animal Shapes "Recipients remain in the animal form until the spell expires or until you dismiss it for all recipients. In addition, an individual subject may choose to resume its normal form as a full-round action; doing so ends the spell for that subject alone." Control Winds "The new wind direction and strength persist until the spell ends or until you choose to alter your handiwork, which requires concentration." Glitterdust (mentioned in edit above) "All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades." Now, many of these are silly. But I remind you, the wording in them is substantially the same as feeblemind. Feeblemind "The subject remains in this state until a heal, limited wish, miracle, or wish spell is used to cancel the effect of the feeblemind." The point of all of this is to say that I believe the "until" construction is not intended to be strictly read. It is simply a way of stating means of removing the effect, not an exhaustive way. If you read it strictly in one spell, you have to read it strictly in many spells, and the game becomes less playable. -- gnfnrf [/QUOTE]
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