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*TTRPGs General
Get player buy-in, or surprise them?
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<blockquote data-quote="Merkuri" data-source="post: 5673263" data-attributes="member: 41321"><p>If you know your players really well and you think they'd go for this sort of thing, go ahead and spring it on them.</p><p></p><p>The fact that you had to ask on EN World makes me think you have some doubts about whether they'd all be okay with it. If that's the case, ask them. </p><p></p><p>As a player, I enjoy surprises and unexpected twists. But when we're talking about the keystone of the game the players should not be surprised. Imagine if you saw previews for a movie that looked very action-oriented, but when you saw the actual movie you realized the action was just at the beginning and it quickly turned into a political drama. Even if you like political dramas you may be miffed because you had different expectations when you walked into the theater.</p><p></p><p>Think of it this way: The fun they would get out of being surprised will last only one session at most. The fun they will get from playing in a game they bought into will last the entire campaign.</p></blockquote><p></p>
[QUOTE="Merkuri, post: 5673263, member: 41321"] If you know your players really well and you think they'd go for this sort of thing, go ahead and spring it on them. The fact that you had to ask on EN World makes me think you have some doubts about whether they'd all be okay with it. If that's the case, ask them. As a player, I enjoy surprises and unexpected twists. But when we're talking about the keystone of the game the players should not be surprised. Imagine if you saw previews for a movie that looked very action-oriented, but when you saw the actual movie you realized the action was just at the beginning and it quickly turned into a political drama. Even if you like political dramas you may be miffed because you had different expectations when you walked into the theater. Think of it this way: The fun they would get out of being surprised will last only one session at most. The fun they will get from playing in a game they bought into will last the entire campaign. [/QUOTE]
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Get player buy-in, or surprise them?
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