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Get Rid of Proficiencies
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<blockquote data-quote="OnlineDM" data-source="post: 5869430" data-attributes="member: 90804"><p>As I understand proficiency with weapons, the idea is that anyone can TRY to swing that fancy sword, but if you haven't been trained in how to do it, it's not going to help as much. </p><p></p><p>So, in a pinch the wizard can pick up the fallen fighter's bastard sword and try to attack the lich with it since it's the only thing that the lich is vulnerable to, but it's going to be much harder for the wizard to hit - not only because he's not as strong as the fighter, but also because he doesn't really know how to use a sword.</p><p></p><p>I like the idea that anyone can TRY to use a particular weapon, but that there are some weapons that are really tough to use if you haven't been trained in how to wield them. I'd rather not see a system that says "Wizards can't use bows, so there." If a wizard wants to try to shoot something with a bow, I think it's appropriate that they're not going to be very good at it, but they can at least try.</p><p></p><p>Could this be done with something other than a to-hit bonus? I'm sure it could. But I hope we don't end up just forbidding certain classes from using certain weapons.</p><p></p><p>Also, I don't care whether it's a bonus if you're proficient versus a penalty if you're not. They're the same to me.</p><p></p><p>Armor proficiency, well, I'm not as familiar with the rules off the top of my head, so I can't say.</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5869430, member: 90804"] As I understand proficiency with weapons, the idea is that anyone can TRY to swing that fancy sword, but if you haven't been trained in how to do it, it's not going to help as much. So, in a pinch the wizard can pick up the fallen fighter's bastard sword and try to attack the lich with it since it's the only thing that the lich is vulnerable to, but it's going to be much harder for the wizard to hit - not only because he's not as strong as the fighter, but also because he doesn't really know how to use a sword. I like the idea that anyone can TRY to use a particular weapon, but that there are some weapons that are really tough to use if you haven't been trained in how to wield them. I'd rather not see a system that says "Wizards can't use bows, so there." If a wizard wants to try to shoot something with a bow, I think it's appropriate that they're not going to be very good at it, but they can at least try. Could this be done with something other than a to-hit bonus? I'm sure it could. But I hope we don't end up just forbidding certain classes from using certain weapons. Also, I don't care whether it's a bonus if you're proficient versus a penalty if you're not. They're the same to me. Armor proficiency, well, I'm not as familiar with the rules off the top of my head, so I can't say. [/QUOTE]
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