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General Tabletop Discussion
*Pathfinder & Starfinder
Get rid of the half-races, except halflings ;o)
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<blockquote data-quote="Anthtriel" data-source="post: 3847925" data-attributes="member: 13764"><p>Half-elves and half-orcs are not fantasy staples as far as I'm concerned. Tolkien may have had them, but you can easily miss that Elrond is a half-elf if you didn't read the Silmarillon, and half-orcs in LotR are really just orcs with a bit of human mixed in to make them resistant to sunlight.</p><p>Both Elrond and the Uruk-hai are probably better expressed by being just elf and orc respectively, instead of a distinct write-up.</p><p></p><p></p><p>Ancestry Feats - take a feat to get some racial traits of one race, and qualify for special powers, feats or racial abilities further down the line - have been proposed and seem quite reasonable and flexible, allowing you to play any combination of races you want, without having to bother with seperate write-ups. It's such an elegant solution that I have a very hard time understanding why it is not implemented. And all I can think of is legacy baggage.</p><p></p><p>This is the one choice for 4E that really seems plain bad to me. If the En-World legacy grognards don't like seperate half-elf write-ups (if you believe the polls), then who actually likes them anyway?</p><p>Surely not new 3E players, as everyone learned quickly that 3E half-elves are just a waste of time. Gnomes, though certainly not the most popular or iconic fantasy races either, have been a lot more popular in my experience. And if three "small" races are one to many, then three "elvish" races are certainly one to many as well.</p></blockquote><p></p>
[QUOTE="Anthtriel, post: 3847925, member: 13764"] Half-elves and half-orcs are not fantasy staples as far as I'm concerned. Tolkien may have had them, but you can easily miss that Elrond is a half-elf if you didn't read the Silmarillon, and half-orcs in LotR are really just orcs with a bit of human mixed in to make them resistant to sunlight. Both Elrond and the Uruk-hai are probably better expressed by being just elf and orc respectively, instead of a distinct write-up. Ancestry Feats - take a feat to get some racial traits of one race, and qualify for special powers, feats or racial abilities further down the line - have been proposed and seem quite reasonable and flexible, allowing you to play any combination of races you want, without having to bother with seperate write-ups. It's such an elegant solution that I have a very hard time understanding why it is not implemented. And all I can think of is legacy baggage. This is the one choice for 4E that really seems plain bad to me. If the En-World legacy grognards don't like seperate half-elf write-ups (if you believe the polls), then who actually likes them anyway? Surely not new 3E players, as everyone learned quickly that 3E half-elves are just a waste of time. Gnomes, though certainly not the most popular or iconic fantasy races either, have been a lot more popular in my experience. And if three "small" races are one to many, then three "elvish" races are certainly one to many as well. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Get rid of the half-races, except halflings ;o)
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