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Get Started With World of Darkness With The New Blood Starter Pack
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7900644" data-attributes="member: 6802378"><p>I feel a love-hate relation with this IP. It has got a great fluff (I don't mind the crunch in the Storyteller System) but all these monsters are better together in a fantasy world as Ravenloft. If there are too many monsters then it is not gothic-punk urban dark fantasy but a Jurasic Park for Monsters from Hammer Films. My trick is most of monsters live in the <a href="https://silenthill.fandom.com/wiki/Otherworld" target="_blank">"otherword" (like in Silent Hills)</a>, Metropolis (from Kult: lost divinity) or STEM knightmare kingdoms from Evil Within (1&2). There the masquerade is allowed to be broken, and petitioner souls are almos free blood-bags (they are immortal souls, always they return), but it is also a dangerous zone and easy prey for werewolves and other supernatural creatures. </p><p></p><p>Other troubles are because their point of view about our (real) world is too different. In my own WoD Pentex has got also a Russian and a Chinese "brother", mason lodges are controlled by vampires or demons, or Lasombra helped to cause the fall of the Spanish empire because we were the best vampire-hunters, fomorians can be healed by Catholic exorcists (and the main source of taint by banes are the illegal drugs), all thinblood vampires can be daywalkers, Gioconda is possible (if you rejects your "superpowers" and your faith isn't too small), there are more forest zones in capitalist countries(western shapesifters did better their work, and the hengeyokais need more help), and the demons aren't really from the true hell, but from other region and when they arrived to the material world their memories were rewritten by the main religious "paradigm" in those zone. </p><p></p><p>If your players know all the metaplot, I suggest to change this, using as source of inspiration "Mysteries of the Old Testament" by mystic seer Anne Catherinne Emmerich. <em><span style="font-size: 12px">(Disclaimer: Of course we aren't here to talk about our real world, but sometimes we can suggest or mention some things as potential sources of inspiration) </span></em></p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7900644, member: 6802378"] I feel a love-hate relation with this IP. It has got a great fluff (I don't mind the crunch in the Storyteller System) but all these monsters are better together in a fantasy world as Ravenloft. If there are too many monsters then it is not gothic-punk urban dark fantasy but a Jurasic Park for Monsters from Hammer Films. My trick is most of monsters live in the [URL='https://silenthill.fandom.com/wiki/Otherworld']"otherword" (like in Silent Hills)[/URL], Metropolis (from Kult: lost divinity) or STEM knightmare kingdoms from Evil Within (1&2). There the masquerade is allowed to be broken, and petitioner souls are almos free blood-bags (they are immortal souls, always they return), but it is also a dangerous zone and easy prey for werewolves and other supernatural creatures. Other troubles are because their point of view about our (real) world is too different. In my own WoD Pentex has got also a Russian and a Chinese "brother", mason lodges are controlled by vampires or demons, or Lasombra helped to cause the fall of the Spanish empire because we were the best vampire-hunters, fomorians can be healed by Catholic exorcists (and the main source of taint by banes are the illegal drugs), all thinblood vampires can be daywalkers, Gioconda is possible (if you rejects your "superpowers" and your faith isn't too small), there are more forest zones in capitalist countries(western shapesifters did better their work, and the hengeyokais need more help), and the demons aren't really from the true hell, but from other region and when they arrived to the material world their memories were rewritten by the main religious "paradigm" in those zone. If your players know all the metaplot, I suggest to change this, using as source of inspiration "Mysteries of the Old Testament" by mystic seer Anne Catherinne Emmerich. [I][SIZE=3](Disclaimer: Of course we aren't here to talk about our real world, but sometimes we can suggest or mention some things as potential sources of inspiration) [/SIZE][/I] [/QUOTE]
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