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General Tabletop Discussion
D&D Older Editions
Getting a 1E/2E feel from 5E
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<blockquote data-quote="Snoring Rock" data-source="post: 6709852" data-attributes="member: 78325"><p>Let me throw my hat in the ring. I have played every iteration of D&D since the Holmes Basic Set, save 4th.</p><p></p><p>I think it is the "feel" of the play and intent rather than the "system". I have found that the most "1e" feeling games, are those played with any system, but played like it was back then. Remember the very simple plots and dungeons? No over-arching world-shattering plots. No complicated political cloak and dagger stuff between the NPCs. </p><p></p><p>Not every dungeon had this delicate eco system or scientific reasoning behind it. It was just a dungeon to be plundered. Simple. We played to have fun. We played for gold and for glory. </p><p></p><p>I keep my plots simple and sometimes there is no good reason for the gelatinous cube to be in an orc fortress. Its there because its fun...like when we played 1e. I think the 1e feel comes from the play style.</p></blockquote><p></p>
[QUOTE="Snoring Rock, post: 6709852, member: 78325"] Let me throw my hat in the ring. I have played every iteration of D&D since the Holmes Basic Set, save 4th. I think it is the "feel" of the play and intent rather than the "system". I have found that the most "1e" feeling games, are those played with any system, but played like it was back then. Remember the very simple plots and dungeons? No over-arching world-shattering plots. No complicated political cloak and dagger stuff between the NPCs. Not every dungeon had this delicate eco system or scientific reasoning behind it. It was just a dungeon to be plundered. Simple. We played to have fun. We played for gold and for glory. I keep my plots simple and sometimes there is no good reason for the gelatinous cube to be in an orc fortress. Its there because its fun...like when we played 1e. I think the 1e feel comes from the play style. [/QUOTE]
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Getting a 1E/2E feel from 5E
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