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General Tabletop Discussion
*Pathfinder & Starfinder
Getting away from "Daily" and "Milestone"
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4731716" data-attributes="member: 82106"><p>I'd be concerned that at higher levels having dailies available in every encounter is going to SERIOUSLY increase character's power levels. It isn't so much of a big deal with low level where you have a relatively limited daily. By RAW at high levels you have your lower level ones and then as you hit paragon and again around epic you start kicking them up, but the limit is still 4. Being able to unleash 2 top level dailies per encounter will make a surprising difference.</p><p></p><p>For example there are striker builds that can literally unleash 1000's of points of damage if you have a daily available in a single round. Fighters can actually even exceed that, though not against a single target, and they take a couple rounds to 'rev up'. Just be advised. If you have players that know how to charop, you are giving them a really massive power boost.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4731716, member: 82106"] I'd be concerned that at higher levels having dailies available in every encounter is going to SERIOUSLY increase character's power levels. It isn't so much of a big deal with low level where you have a relatively limited daily. By RAW at high levels you have your lower level ones and then as you hit paragon and again around epic you start kicking them up, but the limit is still 4. Being able to unleash 2 top level dailies per encounter will make a surprising difference. For example there are striker builds that can literally unleash 1000's of points of damage if you have a daily available in a single round. Fighters can actually even exceed that, though not against a single target, and they take a couple rounds to 'rev up'. Just be advised. If you have players that know how to charop, you are giving them a really massive power boost. [/QUOTE]
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Getting away from "Daily" and "Milestone"
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