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General Tabletop Discussion
*Pathfinder & Starfinder
Getting away from "Daily" and "Milestone"
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<blockquote data-quote="Sadrik" data-source="post: 4732450" data-attributes="member: 14506"><p>I personally would not use an out of combat healing resource for an in combat limiter. It might make more sense for you to simply come up with a number of Power Points. Then use that as your limit for the day. Say... 10 or so. I think it is not that difficult for most players to choose between healing and in battle power. They will choose the in-battle power and in turn as you have already noted they will adventure less during the day. Again power points is your solution.</p><p></p><p>Another idea for power points, the wizardy types should have access to more "daily effects conceptually right? Check. So you could make the Power Points the flip side of the hit points controllers get 15, strikers and leaders get 12 and defenders get 10. Scale these numbers to your liking and wala.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 4732450, member: 14506"] I personally would not use an out of combat healing resource for an in combat limiter. It might make more sense for you to simply come up with a number of Power Points. Then use that as your limit for the day. Say... 10 or so. I think it is not that difficult for most players to choose between healing and in battle power. They will choose the in-battle power and in turn as you have already noted they will adventure less during the day. Again power points is your solution. Another idea for power points, the wizardy types should have access to more "daily effects conceptually right? Check. So you could make the Power Points the flip side of the hit points controllers get 15, strikers and leaders get 12 and defenders get 10. Scale these numbers to your liking and wala. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Getting away from "Daily" and "Milestone"
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