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Getting away from miniatures.
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<blockquote data-quote="Summer-Knight925" data-source="post: 5747000" data-attributes="member: 80297"><p>More and more I find myself not liking the use of miniatures in gaming, I enjoy the freedom of narraration and not being shackled to what my table space can be. While I do enjoy the painting of miniatures and most miniature war games, I find that even OD&D is best played without miniatures.</p><p></p><p>The players can actually split the party (and thus hang themselves).</p><p></p><p>I feel as though they do aid with new players, so too do they make metagaming easier. For instance; we were in the area of a silence spell (3e) and my brother's rogue had perfect line of sight of a assassin while my dad, a Dwarf fighter, did not. The assassin made the roles to sneak up on him, he could legally sneak attack him, and considering he had the time to study him, kill him (if he failed his save of course) but here was the thing, he didn't want my fighter to die, so he turns to face 'another monster and sees the assassin'. This was where I, the DM, had to draw the line, since the monster he was fighting was not only still alive, but the 'big threat' on the field. It seems the miniatures really screwed the pooch in that field. And you could argue that an attentive player could listen in an hear that, right? But I would have slipped a message to my brother via legal pad and have it done with, the miniature could have been removed as well, sure, but this brings up other issues such as invisibility, fog cloud, cover, all of these can easily be taken care of simply with using no miniatures.</p><p></p><p>I find it funny that I was brought up on miniatures (3e) and now revert to no miniatures, the table is for food, rolls, papers, pencils and the random weapon someone brought. At least what I've experienced. </p><p></p><p>So this is where the 'reason I posted' comes in, what do you think are pros and cons of using miniatures? </p><p>Which do you prefer?</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5747000, member: 80297"] More and more I find myself not liking the use of miniatures in gaming, I enjoy the freedom of narraration and not being shackled to what my table space can be. While I do enjoy the painting of miniatures and most miniature war games, I find that even OD&D is best played without miniatures. The players can actually split the party (and thus hang themselves). I feel as though they do aid with new players, so too do they make metagaming easier. For instance; we were in the area of a silence spell (3e) and my brother's rogue had perfect line of sight of a assassin while my dad, a Dwarf fighter, did not. The assassin made the roles to sneak up on him, he could legally sneak attack him, and considering he had the time to study him, kill him (if he failed his save of course) but here was the thing, he didn't want my fighter to die, so he turns to face 'another monster and sees the assassin'. This was where I, the DM, had to draw the line, since the monster he was fighting was not only still alive, but the 'big threat' on the field. It seems the miniatures really screwed the pooch in that field. And you could argue that an attentive player could listen in an hear that, right? But I would have slipped a message to my brother via legal pad and have it done with, the miniature could have been removed as well, sure, but this brings up other issues such as invisibility, fog cloud, cover, all of these can easily be taken care of simply with using no miniatures. I find it funny that I was brought up on miniatures (3e) and now revert to no miniatures, the table is for food, rolls, papers, pencils and the random weapon someone brought. At least what I've experienced. So this is where the 'reason I posted' comes in, what do you think are pros and cons of using miniatures? Which do you prefer? [/QUOTE]
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