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Getting Dangerous With The Elite: Dangerous Role-Playing Game
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<blockquote data-quote="Guest 6801328" data-source="post: 7746297"><p>In some cases, no. It's the specific claim that some work better in <em>sandboxy</em> campaigns that struck me as odd.</p><p></p><p></p><p></p><p>Ok, so in CoC you're a group of "investigators" and in Elite you're a group of "adventurers". That's a rather slim distinction. Especially because in CoC the name "investigator" is only a game conceit: not every PC is a trained investigator. They can be surgeons or journalists or mobsters or whatever. Really they are (drumroll) "adventurers" in the rpg sense.</p><p></p><p>As I acknowledged, the published CoC adventures I've seen are kinda linear, but I think (hope) you're saying something more profound than that.</p><p></p><p></p><p></p><p>But is that because a game of exploring star systems is inherently more sandboxy than a game of investigating eldritch horrors? If so, then what you should have written was "If I were running a sandbox game I'd pick a space exploration game over a Lovecraftian horror game." </p><p></p><p>So are you claiming that Elite is better than, say, Traveler at sandbox? How about Edge of Empire? (This is why I originally asked if the difference is just the genre.)</p><p></p><p>To extend your car example, if I asked you, "Why the big 850iL?" you would not (I hope) just repeat "Because it's better for cross country trips!" You'd be able to say, "Because it has a lot more leg room, it has a better sound system, and it's both quieter and more stable at Interstate speeds."</p><p></p><p>What is it about Elite that makes it better for sandboxes?</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7746297"] In some cases, no. It's the specific claim that some work better in [I]sandboxy[/I] campaigns that struck me as odd. Ok, so in CoC you're a group of "investigators" and in Elite you're a group of "adventurers". That's a rather slim distinction. Especially because in CoC the name "investigator" is only a game conceit: not every PC is a trained investigator. They can be surgeons or journalists or mobsters or whatever. Really they are (drumroll) "adventurers" in the rpg sense. As I acknowledged, the published CoC adventures I've seen are kinda linear, but I think (hope) you're saying something more profound than that. But is that because a game of exploring star systems is inherently more sandboxy than a game of investigating eldritch horrors? If so, then what you should have written was "If I were running a sandbox game I'd pick a space exploration game over a Lovecraftian horror game." So are you claiming that Elite is better than, say, Traveler at sandbox? How about Edge of Empire? (This is why I originally asked if the difference is just the genre.) To extend your car example, if I asked you, "Why the big 850iL?" you would not (I hope) just repeat "Because it's better for cross country trips!" You'd be able to say, "Because it has a lot more leg room, it has a better sound system, and it's both quieter and more stable at Interstate speeds." What is it about Elite that makes it better for sandboxes? [/QUOTE]
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