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Getting Dangerous With The Elite: Dangerous Role-Playing Game
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<blockquote data-quote="Gibili" data-source="post: 7746637" data-attributes="member: 6682820"><p>Rather than using tools, I've always achieved that by:</p><p>* The DM's imagination at the time and ability to improvise.</p><p>* Ideas spun off from the player's comments whilst they play. Always a great source of things to give the team things to do.</p><p>* The DM writing scenarios in a modular manner which can be dropped into any location with only minor changes, or changes that can be improvised at the time, thus allowing the players to go where they wish and do what they want.</p><p>* The DM having a thorough knowledge of the sandbox world, what is going on across the sandbox, who the main movers and shakers are, so that it doesn't matter where the players go, the DM knows what is going on and can thus accomodate such freedom of movement. It's a kind of framework upon which you can hang specific scenarios.</p><p></p><p>What you often have in a sandbox environment is actually a series of fixed adventures which can take place in many different locations. If any given location is interesting then the players will usually stay and explore in more detail.</p></blockquote><p></p>
[QUOTE="Gibili, post: 7746637, member: 6682820"] Rather than using tools, I've always achieved that by: * The DM's imagination at the time and ability to improvise. * Ideas spun off from the player's comments whilst they play. Always a great source of things to give the team things to do. * The DM writing scenarios in a modular manner which can be dropped into any location with only minor changes, or changes that can be improvised at the time, thus allowing the players to go where they wish and do what they want. * The DM having a thorough knowledge of the sandbox world, what is going on across the sandbox, who the main movers and shakers are, so that it doesn't matter where the players go, the DM knows what is going on and can thus accomodate such freedom of movement. It's a kind of framework upon which you can hang specific scenarios. What you often have in a sandbox environment is actually a series of fixed adventures which can take place in many different locations. If any given location is interesting then the players will usually stay and explore in more detail. [/QUOTE]
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