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<blockquote data-quote="FalcWP" data-source="post: 3867475" data-attributes="member: 16858"><p>I try to chat with at least a few of my players between sessions (and mix it up a bit to get different opinions) to see what's going well and what can be improved. I'm hoping that they're not lying to me when they say the game seems to be going well.</p><p></p><p>Any clues you can get from them at the table are good, too. For instance, I think my game is going well because there isn't any yawning and folks don't sound tired until we get towards the end of the session (around 10:30 or so).</p><p></p><p>One thing I've thought of, though I haven't come up with a good way to implement it, is an anonymous comment system - set up a box or something, let players jot down any concerns or comments they have on the game. People are often more willing to mention a problem if they're anonymous, so I think that could work well.</p><p></p><p>I do like the idea of a periodic questionnaire, and more focused questions are a good idea that I should have thought of. I may have to use something like that in the near future.</p></blockquote><p></p>
[QUOTE="FalcWP, post: 3867475, member: 16858"] I try to chat with at least a few of my players between sessions (and mix it up a bit to get different opinions) to see what's going well and what can be improved. I'm hoping that they're not lying to me when they say the game seems to be going well. Any clues you can get from them at the table are good, too. For instance, I think my game is going well because there isn't any yawning and folks don't sound tired until we get towards the end of the session (around 10:30 or so). One thing I've thought of, though I haven't come up with a good way to implement it, is an anonymous comment system - set up a box or something, let players jot down any concerns or comments they have on the game. People are often more willing to mention a problem if they're anonymous, so I think that could work well. I do like the idea of a periodic questionnaire, and more focused questions are a good idea that I should have thought of. I may have to use something like that in the near future. [/QUOTE]
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