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<blockquote data-quote="Denny" data-source="post: 4833050" data-attributes="member: 8962"><p>In a terrible act of thread necromancy...I'd like to clear up a few misconceptions about WorldWorksGames products that are floating around in here.</p><p></p><p><strong>Complexity:</strong> As a few have pointed out, some of our sets are in the "intermediate" range but its important to note that this isn't generally true of our overall catalog. Its just that we have such a wide range of terrain sets that they do tend to bounce around between beginner and intermediate levels (depending on what they are and how they function). Bread and butter terrain sets (Dungeons, Caves) are generally pretty easy to build. Most modelsets we offer are beginner level friendly.</p><p></p><p><strong>Pricepoint:</strong> Indeed, our prices are marginally higher than some of our competitors but there are two key reasons for that. The biggest defining factor here is the sheer number of items contained in larger terrain sets. It isn't just tiles & walls but a dense compilation of props and related dressings. Just take a cruise through product descriptions and you'll get a sense of what's included. The other big X-factor here is development. A typical terrain setting is a full-time, 3 month investment, to infuse each set with an almost obsessive level of detail. Each texture is built from scratch and there are many situations where more than one person is involved with production. That said, we do recognize that some people want more of a smorgasbord, pick & choose purchase option (we're working on that one <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). </p><p></p><p><strong>Modularity Standards: </strong>You generally see many different modularity standards in our catalog. That's a consequence of being in the market for nearly 8 years and breaking new ground each consecutive year. This isn't to brag but to point out the reasons we have so much diversity in our catalog. Overall though, <strong>dimensionally, everything is compatible with everything else</strong>. In fact most of our products offer both 1" and 1.5" compatibility. We've definitely tapered off in the last few years though to a more consistent build standard. And we aren't done breaking new ground yet <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong>If you're looking for a good place to start I would recommend the following:</strong></p><p></p><p>For 2-D tile lovers DungeonLinX is the set to get your feet wet. There's much more than meets the eye here and it has good generic versatility:</p><p></p><p><a href="http://www.worldworksgames.com/store/index.php?main_page=product_info&cPath=4&products_id=103" target="_blank"><img src="http://www.worldworksgames.com/store/images/lotdgthumb.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p><a href="http://www.worldworksgames.com/store/index.php?main_page=product_info&cPath=4&products_id=103" target="_blank"><img src="http://www.worldworksgames.com/store/products/dlinx/product_splash_dlinx.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>For basic 3-D hack and slash dungeoneering Chunky Dungeons 1" is a no brainer. Beyond the basic walls and corridor sections, it's absolutely stuffed to the gills with props and other goodies.</p><p><a href="http://www.worldworksgames.com/store/index.php?main_page=product_info&cPath=4&products_id=114" target="_blank"><img src="http://www.worldworksgames.com/store/images/minicthumb.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p><a href="http://www.worldworksgames.com/store/index.php?main_page=product_info&cPath=4&products_id=114" target="_blank"><img src="http://www.worldworksgames.com/store/products/minic/product_splash_minic.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>And don't forget to swing by and pick up our free "Beginners Guide to Cardstock Modeling":</p><p></p><p><a href="http://www.worldworksgames.com/store/index.php?main_page=product_info&products_id=13" target="_blank"><img src="http://www.worldworksgames.com/cat_images/07site/beginpng.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>I leave it there for now but we have over 55 unique terrain settings covering Fantasy, Modern, Horror and Sci-Fi in our current catalog that I would encourage you to explore at <a href="http://www.worldworksgames.com" target="_blank">www.worldworksgames.com</a> (or more recently at RPGNow). If you have any specific questions or concerns you can tap into our community forums or speak directly to designers and get involved with the process at: <a href="http://www.worldworksgames.com/forum/" target="_blank">WorldWorksGames :: Index</a></p><p></p><p>Thanks for listening <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-Denny</p></blockquote><p></p>
[QUOTE="Denny, post: 4833050, member: 8962"] In a terrible act of thread necromancy...I'd like to clear up a few misconceptions about WorldWorksGames products that are floating around in here. [B]Complexity:[/B] As a few have pointed out, some of our sets are in the "intermediate" range but its important to note that this isn't generally true of our overall catalog. Its just that we have such a wide range of terrain sets that they do tend to bounce around between beginner and intermediate levels (depending on what they are and how they function). Bread and butter terrain sets (Dungeons, Caves) are generally pretty easy to build. Most modelsets we offer are beginner level friendly. [B]Pricepoint:[/B] Indeed, our prices are marginally higher than some of our competitors but there are two key reasons for that. The biggest defining factor here is the sheer number of items contained in larger terrain sets. It isn't just tiles & walls but a dense compilation of props and related dressings. Just take a cruise through product descriptions and you'll get a sense of what's included. The other big X-factor here is development. A typical terrain setting is a full-time, 3 month investment, to infuse each set with an almost obsessive level of detail. Each texture is built from scratch and there are many situations where more than one person is involved with production. That said, we do recognize that some people want more of a smorgasbord, pick & choose purchase option (we're working on that one ;) ). [B]Modularity Standards: [/B]You generally see many different modularity standards in our catalog. That's a consequence of being in the market for nearly 8 years and breaking new ground each consecutive year. This isn't to brag but to point out the reasons we have so much diversity in our catalog. Overall though, [B]dimensionally, everything is compatible with everything else[/B]. In fact most of our products offer both 1" and 1.5" compatibility. We've definitely tapered off in the last few years though to a more consistent build standard. And we aren't done breaking new ground yet ;) [B]If you're looking for a good place to start I would recommend the following:[/B] For 2-D tile lovers DungeonLinX is the set to get your feet wet. There's much more than meets the eye here and it has good generic versatility: [URL="http://www.worldworksgames.com/store/index.php?main_page=product_info&cPath=4&products_id=103"][IMG]http://www.worldworksgames.com/store/images/lotdgthumb.jpg[/IMG][/URL] [URL="http://www.worldworksgames.com/store/index.php?main_page=product_info&cPath=4&products_id=103"][IMG]http://www.worldworksgames.com/store/products/dlinx/product_splash_dlinx.jpg[/IMG][/URL] For basic 3-D hack and slash dungeoneering Chunky Dungeons 1" is a no brainer. Beyond the basic walls and corridor sections, it's absolutely stuffed to the gills with props and other goodies. [URL="http://www.worldworksgames.com/store/index.php?main_page=product_info&cPath=4&products_id=114"][IMG]http://www.worldworksgames.com/store/images/minicthumb.jpg[/IMG][/URL] [URL="http://www.worldworksgames.com/store/index.php?main_page=product_info&cPath=4&products_id=114"][IMG]http://www.worldworksgames.com/store/products/minic/product_splash_minic.jpg[/IMG][/URL] And don't forget to swing by and pick up our free "Beginners Guide to Cardstock Modeling": [URL="http://www.worldworksgames.com/store/index.php?main_page=product_info&products_id=13"][IMG]http://www.worldworksgames.com/cat_images/07site/beginpng.png[/IMG][/URL] I leave it there for now but we have over 55 unique terrain settings covering Fantasy, Modern, Horror and Sci-Fi in our current catalog that I would encourage you to explore at [URL="http://www.worldworksgames.com"]www.worldworksgames.com[/URL] (or more recently at RPGNow). If you have any specific questions or concerns you can tap into our community forums or speak directly to designers and get involved with the process at: [url=http://www.worldworksgames.com/forum/]WorldWorksGames :: Index[/url] Thanks for listening :) -Denny [/QUOTE]
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