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<blockquote data-quote="2WS-Steve" data-source="post: 766178" data-attributes="member: 3289"><p>One note on the vanity press issue.</p><p></p><p>Vanity Presses get a bad rap in the regular book trade because they typically deserve it. They'll get your book printed but that's the easy part; getting it promoted and into stores is the hard part.</p><p></p><p>In the RPG industry the publishers offering this service are can get your book some promotion and into stores via their distribution connections. We don't have a lot of data yet on how well this works but it's probably not going to be as venal as it works out in the book publishing industry. One reason publishers offer this service is to promote their own brand by having a larger release schedule. This means they'll be more selective about what they take and provide more support for the products they release. Moreover, you get them to sell and promote your books at conventions which you probably can't justify doing yourself if you only have a couple of releases.</p><p></p><p>Also, while the practice is still young we do already have some examples. As far as I can tell Sword and Sorcery is essentially a "Vanity Press" for Necromancer Games and Malhavoc, but that's been a tremendous success for everyone involved it seems. Firefly Games released Monster Island with the help of Gold Rush Games and Mystic Eye Games has already released material from Ambient and Natural 20. It seems that in the tabletop games industry it works more like the way computer and video games work, where you have a larger publisher working with several relatively independent development houses; this could work out well for everyone involved. At any rate, it's a lot different than fiction vanity presses.</p></blockquote><p></p>
[QUOTE="2WS-Steve, post: 766178, member: 3289"] One note on the vanity press issue. Vanity Presses get a bad rap in the regular book trade because they typically deserve it. They'll get your book printed but that's the easy part; getting it promoted and into stores is the hard part. In the RPG industry the publishers offering this service are can get your book some promotion and into stores via their distribution connections. We don't have a lot of data yet on how well this works but it's probably not going to be as venal as it works out in the book publishing industry. One reason publishers offer this service is to promote their own brand by having a larger release schedule. This means they'll be more selective about what they take and provide more support for the products they release. Moreover, you get them to sell and promote your books at conventions which you probably can't justify doing yourself if you only have a couple of releases. Also, while the practice is still young we do already have some examples. As far as I can tell Sword and Sorcery is essentially a "Vanity Press" for Necromancer Games and Malhavoc, but that's been a tremendous success for everyone involved it seems. Firefly Games released Monster Island with the help of Gold Rush Games and Mystic Eye Games has already released material from Ambient and Natural 20. It seems that in the tabletop games industry it works more like the way computer and video games work, where you have a larger publisher working with several relatively independent development houses; this could work out well for everyone involved. At any rate, it's a lot different than fiction vanity presses. [/QUOTE]
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