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Getting my head around the Bard
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<blockquote data-quote="kitcik" data-source="post: 5565144" data-attributes="member: 98256"><p><strong>Silverhand's Lute</strong></p><p></p><p>This finely crafted musical instrument also serves as a weapon, as per the Lute Bow.</p><p> </p><p>Used as an instrument, Silverhand's Lute provides the user with a +4 bonus to perform checks involving an instrument and a successful perform check at DC 30 provides the user with a blanket +1 to any bonuses otherwise provided by bardic music which are currently in effect as a result of playing Silverhand's Lute.</p><p> </p><p>Used as a weapon, Silverhand's Lute acts as a +2 Seeking Lute Bow of Force.</p><p> </p><p>Perhaps the most interesting function of Silverhand's Lute is the ability to play it as an instrument and fire arrows from it simultaneously. On a DC 40 perform check, the user can do both without penalty. Failure on this check by 5 or less allows the user to select one of the functions to work properly (i.e., it can function normally as a weapon, but the music is ruined [counts as not being played this round], or it can function normally as an instrument, but the arrows are dropped at the user's feet). Failure on this check by more than 5 means the attempt to perform both functions simultaneously resulted in ruining both (as previously described).</p></blockquote><p></p>
[QUOTE="kitcik, post: 5565144, member: 98256"] [b]Silverhand's Lute[/b] This finely crafted musical instrument also serves as a weapon, as per the Lute Bow. Used as an instrument, Silverhand's Lute provides the user with a +4 bonus to perform checks involving an instrument and a successful perform check at DC 30 provides the user with a blanket +1 to any bonuses otherwise provided by bardic music which are currently in effect as a result of playing Silverhand's Lute. Used as a weapon, Silverhand's Lute acts as a +2 Seeking Lute Bow of Force. Perhaps the most interesting function of Silverhand's Lute is the ability to play it as an instrument and fire arrows from it simultaneously. On a DC 40 perform check, the user can do both without penalty. Failure on this check by 5 or less allows the user to select one of the functions to work properly (i.e., it can function normally as a weapon, but the music is ruined [counts as not being played this round], or it can function normally as an instrument, but the arrows are dropped at the user's feet). Failure on this check by more than 5 means the attempt to perform both functions simultaneously resulted in ruining both (as previously described). [/QUOTE]
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Getting my head around the Bard
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