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Getting parents to play D&D
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<blockquote data-quote="BMF" data-source="post: 157305" data-attributes="member: 3149"><p>If you really believe that, then they will hate it. Don't go into it with that sort of expectation or you will end up creating the very reality you fear. You must first believe that they will have a good time. </p><p></p><p> Also don't be too worried about the outcome of this one game. Not every game session is filled with edge-of-your-seat excitement. Besides, this is the first adventure for both of your parents, so it is going to be a little stilted and slow. In fact, it would be a good idea to warn them about that before hand. Say something like, "this being the first game, it might not be quite as fun as a second or third game would be." </p><p></p><p> This helps lower any expectations they might have and makes it easier for you to hit it out of the park. </p><p></p><p> I don't really know what would be the "best" type of adventure to run, but I'd guess something with choices, not a railroad. Something with NPCs to interact with, not a lot of combat. Something fairly low level, so it doesn't get too confusing.</p><p></p><p> You might also want to make it as rules-light as possible for them. Instead of having them make their own characters, ask them beforehand what they want to play and you can make their characters for them. Of course, your sister sounds like she might enjoy making her own character. Your mom and dad probably wouldn't mind if you made their characters for them though.</p></blockquote><p></p>
[QUOTE="BMF, post: 157305, member: 3149"] If you really believe that, then they will hate it. Don't go into it with that sort of expectation or you will end up creating the very reality you fear. You must first believe that they will have a good time. Also don't be too worried about the outcome of this one game. Not every game session is filled with edge-of-your-seat excitement. Besides, this is the first adventure for both of your parents, so it is going to be a little stilted and slow. In fact, it would be a good idea to warn them about that before hand. Say something like, "this being the first game, it might not be quite as fun as a second or third game would be." This helps lower any expectations they might have and makes it easier for you to hit it out of the park. I don't really know what would be the "best" type of adventure to run, but I'd guess something with choices, not a railroad. Something with NPCs to interact with, not a lot of combat. Something fairly low level, so it doesn't get too confusing. You might also want to make it as rules-light as possible for them. Instead of having them make their own characters, ask them beforehand what they want to play and you can make their characters for them. Of course, your sister sounds like she might enjoy making her own character. Your mom and dad probably wouldn't mind if you made their characters for them though. [/QUOTE]
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