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<blockquote data-quote="Mercule" data-source="post: 2590976" data-attributes="member: 5100"><p>As someone who has had great fun playing a Thief-Acrobat in 3E, I'd say "no". As has been said, though, it comes down to the group and the player.</p><p></p><p>I love swashbuckling and unlikely feats of heroic action. Spells like <em>Fly</em> and <em>Dimension Door</em> frustrate me to no end, as they allow PCs to bypass some of the coolest scenes (IMO) in a game. Obviously, your tastes run differently.</p><p></p><p>I could pose the question "Would RPGs be more fun without lots of magic?" It'd make perfect sense to me. I never saw Merlin as the PC. The "heroes" are the guys who are skilled in swords, stealth, athletics, and wits. They fight the casters. Obviously, I'm not exactly in the majority on a board like this. Still, that question is valid to a certain (valid) style of play.</p><p></p><p>Anyway, short form: It might be for your group, but it's a flavor issue and should not be taken as an absolute in terms of good game design.</p></blockquote><p></p>
[QUOTE="Mercule, post: 2590976, member: 5100"] As someone who has had great fun playing a Thief-Acrobat in 3E, I'd say "no". As has been said, though, it comes down to the group and the player. I love swashbuckling and unlikely feats of heroic action. Spells like [i]Fly[/i] and [i]Dimension Door[/i] frustrate me to no end, as they allow PCs to bypass some of the coolest scenes (IMO) in a game. Obviously, your tastes run differently. I could pose the question "Would RPGs be more fun without lots of magic?" It'd make perfect sense to me. I never saw Merlin as the PC. The "heroes" are the guys who are skilled in swords, stealth, athletics, and wits. They fight the casters. Obviously, I'm not exactly in the majority on a board like this. Still, that question is valid to a certain (valid) style of play. Anyway, short form: It might be for your group, but it's a flavor issue and should not be taken as an absolute in terms of good game design. [/QUOTE]
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