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Getting Pwn'd by Players
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<blockquote data-quote="Starfox" data-source="post: 6471206" data-attributes="member: 2303"><p>It makes good sense for introductory scenarios to be easy.</p><p></p><p>In the end it boils down to what style of play you like (sometimes called the agenda). Some players (GMs are players too in this regard) like challenges, others like to cruise along and role-play. Some like combat, others feel combat is just the finishing touches to an elaborate stealth setup, some think combat is a distraction from the "real" advenure, that is the plot. None of these are badwrongfun in any way.</p><p></p><p>Even without actually changing anything, you can usually accommodate the desires of a group simply by letting the enemy be more or less proactive. But in an competitive environment, fairness requires that all groups have as similar experiences as possible. The adventures are still made to cater to all the above play styles and more. I've run several pathfinder society modules at home with extensive changes, but I wouldn't have that freedom if I reported the results to Pathfinder organized play.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6471206, member: 2303"] It makes good sense for introductory scenarios to be easy. In the end it boils down to what style of play you like (sometimes called the agenda). Some players (GMs are players too in this regard) like challenges, others like to cruise along and role-play. Some like combat, others feel combat is just the finishing touches to an elaborate stealth setup, some think combat is a distraction from the "real" advenure, that is the plot. None of these are badwrongfun in any way. Even without actually changing anything, you can usually accommodate the desires of a group simply by letting the enemy be more or less proactive. But in an competitive environment, fairness requires that all groups have as similar experiences as possible. The adventures are still made to cater to all the above play styles and more. I've run several pathfinder society modules at home with extensive changes, but I wouldn't have that freedom if I reported the results to Pathfinder organized play. [/QUOTE]
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