Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Getting Rid of Level Drain
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scion" data-source="post: 1238326" data-attributes="member: 5777"><p>I dont understand why people on this thread arent understanding me.</p><p></p><p>I 'always' get rid of the permanent aspect, you CANNOT lose a level from energy drain.</p><p></p><p>All energy drain does in a normal campaign is the following:</p><p></p><p>for the next 24 hours you have penalties</p><p>-1 to all skill and ability checks</p><p>-1 to attacks</p><p>-1 to saving throws</p><p>-1 effective level (for level checks only)</p><p>-1 spell from your highest level (characters choice which is lost)</p><p></p><p>These penalties stack</p><p>after 24 hours you have to make a fort save dc 10 + 1/2 attackers hd + attackers cha mod or lose a level</p><p></p><p>Now, I toss out the last part about loseing a level. I keep saying that over and over again.</p><p></p><p>The actual energy drain isnt so bad, it is just another type of damage. Yes it is scary, but it isnt horrible. It mainly just makes the monster different in certain ways.</p><p></p><p>Like I said, it is no different than poison or a disease. They are the same mechanic. If you just get rid of the loseing a level part then ther are no problems, and it is easier to keep track of than ability damage.</p><p></p><p>No hd loss, no level loss, no exp loss, no permanently bad things. No problem <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Just think of it like a poison that happens to come from the negative material plane. Positive energy based undead would have a similar ability.</p><p></p><p>Most characters live on the prime, which has bits of every plane. People have a mix of both positive and negative energy. Too much of either is very bad for you. So even a positive energy creature could give you something akin to energy drain, it'd give the same penalties but be called something else, and possibly cancel out the negative energy drain. Would be a cool mechanic, add flavor, and still keep things easy.</p></blockquote><p></p>
[QUOTE="Scion, post: 1238326, member: 5777"] I dont understand why people on this thread arent understanding me. I 'always' get rid of the permanent aspect, you CANNOT lose a level from energy drain. All energy drain does in a normal campaign is the following: for the next 24 hours you have penalties -1 to all skill and ability checks -1 to attacks -1 to saving throws -1 effective level (for level checks only) -1 spell from your highest level (characters choice which is lost) These penalties stack after 24 hours you have to make a fort save dc 10 + 1/2 attackers hd + attackers cha mod or lose a level Now, I toss out the last part about loseing a level. I keep saying that over and over again. The actual energy drain isnt so bad, it is just another type of damage. Yes it is scary, but it isnt horrible. It mainly just makes the monster different in certain ways. Like I said, it is no different than poison or a disease. They are the same mechanic. If you just get rid of the loseing a level part then ther are no problems, and it is easier to keep track of than ability damage. No hd loss, no level loss, no exp loss, no permanently bad things. No problem ;) Just think of it like a poison that happens to come from the negative material plane. Positive energy based undead would have a similar ability. Most characters live on the prime, which has bits of every plane. People have a mix of both positive and negative energy. Too much of either is very bad for you. So even a positive energy creature could give you something akin to energy drain, it'd give the same penalties but be called something else, and possibly cancel out the negative energy drain. Would be a cool mechanic, add flavor, and still keep things easy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Getting Rid of Level Drain
Top