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Getting rid of the short rest: The answer to Linear Fighter vs Quadratic Wizard?
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 7342758" data-attributes="member: 31506"><p>Magic is too easy, reliable and cheap in D&D. With this setup, every PC class should just be a caster. Which I guess 5E kind of recognizes.</p><p></p><p>In order to have a chance of equality, you need to vastly expand what skills can do, to the point of superheroics. A 10th level fighter should easily be able to jump across a 30-40' chasm. A 15th level fighter should divert a river or lasso a tornado. A 20th level rogue should be able to bluff the sun into rising an hour early. Basically mythic demigod heroes to compete with the spell slingers. Then remove all skills from full casters.</p><p></p><p>Right now you can't have parity. All the fighter gets is more of the same - damage and durability. The caster gets more magical utility as they level up, AND more damage and defense. Damage needs to be gutted from casters in general unless they have a very limited spell selection pool. Right now, they are the swiss army knife that gets to reconfigure AND be better than martials, thanks to the "muh v-tude" crowd that is more concerned with stomping down someone else's character than having fun with their own.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 7342758, member: 31506"] Magic is too easy, reliable and cheap in D&D. With this setup, every PC class should just be a caster. Which I guess 5E kind of recognizes. In order to have a chance of equality, you need to vastly expand what skills can do, to the point of superheroics. A 10th level fighter should easily be able to jump across a 30-40' chasm. A 15th level fighter should divert a river or lasso a tornado. A 20th level rogue should be able to bluff the sun into rising an hour early. Basically mythic demigod heroes to compete with the spell slingers. Then remove all skills from full casters. Right now you can't have parity. All the fighter gets is more of the same - damage and durability. The caster gets more magical utility as they level up, AND more damage and defense. Damage needs to be gutted from casters in general unless they have a very limited spell selection pool. Right now, they are the swiss army knife that gets to reconfigure AND be better than martials, thanks to the "muh v-tude" crowd that is more concerned with stomping down someone else's character than having fun with their own. [/QUOTE]
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Getting rid of the short rest: The answer to Linear Fighter vs Quadratic Wizard?
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