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Getting rid of the short rest: The answer to Linear Fighter vs Quadratic Wizard?
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<blockquote data-quote="Warmaster Horus" data-source="post: 7344679" data-attributes="member: 6785438"><p>I get it. </p><p></p><p>Perhaps parts of overland travel can be abstracted to use up resources? Traveling through the forest? Okay, you'll need an Int (Survival) check for overland navigation, a Wis (Survival) check to circumvent trail hazards and a Wis (Nature) check to appease the local fey into not messing with you in the morning and again in the PM. Fail any of those rolls and you lose a third of the mileage you would of made, or get lost or whatever. Alternatively each player can exchange (Tier Appropriate Resources in HP, Spell Slots, Etc) to avoid those penalties. These would be in addition to whatever encounter hazard the DM put in place.</p></blockquote><p></p>
[QUOTE="Warmaster Horus, post: 7344679, member: 6785438"] I get it. Perhaps parts of overland travel can be abstracted to use up resources? Traveling through the forest? Okay, you'll need an Int (Survival) check for overland navigation, a Wis (Survival) check to circumvent trail hazards and a Wis (Nature) check to appease the local fey into not messing with you in the morning and again in the PM. Fail any of those rolls and you lose a third of the mileage you would of made, or get lost or whatever. Alternatively each player can exchange (Tier Appropriate Resources in HP, Spell Slots, Etc) to avoid those penalties. These would be in addition to whatever encounter hazard the DM put in place. [/QUOTE]
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Getting rid of the short rest: The answer to Linear Fighter vs Quadratic Wizard?
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