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Getting rid of the short rest: The answer to Linear Fighter vs Quadratic Wizard?
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<blockquote data-quote="Tony Vargas" data-source="post: 7345522" data-attributes="member: 996"><p>They're meant to be used in a 'day' of 2-3 short rests. In terms of class balance, it'd mean you could run 3 or 4 encounter days instead of 6-8 encounter days. They'd be much tougher and more meaningful encounters, of course, as it would shift encounter balance.</p><p></p><p> I'm not sure that's a whole lot less artificial. And, casters would still have the neo-Vancian/3.x-Sorcerer-slot-casting tendency towards 'spamming' the best spell for the current situation rather than varying things most encounters.</p><p></p><p> You could just use them after any given encounter. </p><p></p><p> 'don't' is certainly an option. No initiative, no encounter.</p><p></p><p> It wouldn't really help the old LFQW problem much, though, you still have most classes, full casters, vastly increasing versatility with level, while all classes increase in damage potential, general toughness, and basic competence (proficiency) at about the same rate.</p><p>Besides, Warlocks would also benefit.</p><p></p><p> That pushes the issue to a different time-frame, but it still remains. Uses/time 'limitations' don't balance unless everyone's using the same time.</p><p></p><p> It is no less reasonable than the standard rules.</p><p></p><p> You'll probably note there's less of an impact than you might expect.</p><p></p><p> Yes, it's a reasonable way of eliminating the arbitrary short rest. No, it will not much reduce the LFQW issue.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7345522, member: 996"] They're meant to be used in a 'day' of 2-3 short rests. In terms of class balance, it'd mean you could run 3 or 4 encounter days instead of 6-8 encounter days. They'd be much tougher and more meaningful encounters, of course, as it would shift encounter balance. I'm not sure that's a whole lot less artificial. And, casters would still have the neo-Vancian/3.x-Sorcerer-slot-casting tendency towards 'spamming' the best spell for the current situation rather than varying things most encounters. You could just use them after any given encounter. 'don't' is certainly an option. No initiative, no encounter. It wouldn't really help the old LFQW problem much, though, you still have most classes, full casters, vastly increasing versatility with level, while all classes increase in damage potential, general toughness, and basic competence (proficiency) at about the same rate. Besides, Warlocks would also benefit. That pushes the issue to a different time-frame, but it still remains. Uses/time 'limitations' don't balance unless everyone's using the same time. It is no less reasonable than the standard rules. You'll probably note there's less of an impact than you might expect. Yes, it's a reasonable way of eliminating the arbitrary short rest. No, it will not much reduce the LFQW issue. [/QUOTE]
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Getting rid of the short rest: The answer to Linear Fighter vs Quadratic Wizard?
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