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<blockquote data-quote="Retreater" data-source="post: 9050161" data-attributes="member: 42040"><p>I was initially running PF2 on Roll20, and Foundry was a game changer. I'm not a techie guy - I don't build gaming rigs or anything like that. It took me a few weeks of diving into Foundry to really learn its bells and whistles, but it was totally worth it.</p><p></p><p>So here's what you get with Foundry VTT. One time purchase for the program - I think it's $50 at the base price (sometimes it goes on sale). Only the GM needs to purchase it. You can run many systems with it - not just limited to Pathfinder 2. </p><p></p><p>If you're like me and you're not comfortable setting up a hosting computer, you want to have it available at all times for your players to log-on, etc., then it's a good idea to sign up for The Forge. There's a monthly fee involved (I think $9/month), but again I think it's well worth it just to not have to fool around with my own hosting settings. (If you feel comfortable doing that, then there's zero fees for using Foundry.)</p><p></p><p>All the monsters, spells, character classes, rules, ancestries, etc., are free on a drag-and-drop compendium. The stuff that you're spending $50 per book to use on Roll20 - every bit of that is free on Foundry, all dragged in from Archives of Nethys, I believe.</p><p></p><p>If you've happened to purchase PDFs from Paizo, you can import most of them into Foundry for free as well. For things like the Bestiaries you already have the rule information, but you get tokens generated from the artwork in the PDF. Many of the Adventures and Adventure Paths can be uploaded into Foundry, laid out with maps with dynamic lighting, journal entries, tokens pre-placed, etc., - and you've guessed it - it's all free. The adventures you'd be buying on Roll20 for $25-ish dollars each are free (assuming you've purchased legal PDFs from Paizo).</p><p></p><p>You have automation built into the system. It tracks ammunition. You can target an enemy and it will tell if your attack hit. It knows the range of your dwarf's darkvision. Dragging the Enlarge Person spell effect on your token adjusts the stats as well as your token size and tracks the duration. Persistent damage is automatic. If someone has the Enfeebled condition, it deducts from Strength checks automatically. You can drag your token and it measures distance travelled. There are templates to remind you about Fear auras, etc. </p><p></p><p>Then there are a variety of bells and whistles that can be added with free modules. Like if you want to put a flashing orb around the current active player's token. Reminders when to award Hero Points, Recharge Breath Weapons. </p><p></p><p>Really, it's SO GOOD and totally affordable. Roll20 is junk compared to it, and I can safely say that as someone who used Roll20 for years.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9050161, member: 42040"] I was initially running PF2 on Roll20, and Foundry was a game changer. I'm not a techie guy - I don't build gaming rigs or anything like that. It took me a few weeks of diving into Foundry to really learn its bells and whistles, but it was totally worth it. So here's what you get with Foundry VTT. One time purchase for the program - I think it's $50 at the base price (sometimes it goes on sale). Only the GM needs to purchase it. You can run many systems with it - not just limited to Pathfinder 2. If you're like me and you're not comfortable setting up a hosting computer, you want to have it available at all times for your players to log-on, etc., then it's a good idea to sign up for The Forge. There's a monthly fee involved (I think $9/month), but again I think it's well worth it just to not have to fool around with my own hosting settings. (If you feel comfortable doing that, then there's zero fees for using Foundry.) All the monsters, spells, character classes, rules, ancestries, etc., are free on a drag-and-drop compendium. The stuff that you're spending $50 per book to use on Roll20 - every bit of that is free on Foundry, all dragged in from Archives of Nethys, I believe. If you've happened to purchase PDFs from Paizo, you can import most of them into Foundry for free as well. For things like the Bestiaries you already have the rule information, but you get tokens generated from the artwork in the PDF. Many of the Adventures and Adventure Paths can be uploaded into Foundry, laid out with maps with dynamic lighting, journal entries, tokens pre-placed, etc., - and you've guessed it - it's all free. The adventures you'd be buying on Roll20 for $25-ish dollars each are free (assuming you've purchased legal PDFs from Paizo). You have automation built into the system. It tracks ammunition. You can target an enemy and it will tell if your attack hit. It knows the range of your dwarf's darkvision. Dragging the Enlarge Person spell effect on your token adjusts the stats as well as your token size and tracks the duration. Persistent damage is automatic. If someone has the Enfeebled condition, it deducts from Strength checks automatically. You can drag your token and it measures distance travelled. There are templates to remind you about Fear auras, etc. Then there are a variety of bells and whistles that can be added with free modules. Like if you want to put a flashing orb around the current active player's token. Reminders when to award Hero Points, Recharge Breath Weapons. Really, it's SO GOOD and totally affordable. Roll20 is junk compared to it, and I can safely say that as someone who used Roll20 for years. [/QUOTE]
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