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<blockquote data-quote="OnlineDM" data-source="post: 5623435" data-attributes="member: 90804"><p>I'd suggest seeing if you have a nearby store that runs a program called D&D Encounters on Wednesday evenings. It's very new-player friendly with no commitment; you can drop in once, learn to play the game, spend less than two hours there and never come back if you don't like it. And if you do like it, you can keep coming back for more!</p><p></p><p>The Red Box is an okay introduction, in that it has everything you need to start playing... but if you get at all into the game, you'll find it very limiting very quickly. I'd recommending buying Heroes of the Fallen Lands and the Rules Compendium after the Red Box.</p><p></p><p>The DM Kit is fine for a new DM, and it comes with a really good adventure called Reavers of Harkenwold (my review of which is <a href="http://onlinedm.wordpress.com/2011/04/17/review-reavers-of-harkenwold/" target="_blank">here</a>).</p><p></p><p>Have fun - and feel free to ask questions as they come up!</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5623435, member: 90804"] I'd suggest seeing if you have a nearby store that runs a program called D&D Encounters on Wednesday evenings. It's very new-player friendly with no commitment; you can drop in once, learn to play the game, spend less than two hours there and never come back if you don't like it. And if you do like it, you can keep coming back for more! The Red Box is an okay introduction, in that it has everything you need to start playing... but if you get at all into the game, you'll find it very limiting very quickly. I'd recommending buying Heroes of the Fallen Lands and the Rules Compendium after the Red Box. The DM Kit is fine for a new DM, and it comes with a really good adventure called Reavers of Harkenwold (my review of which is [URL="http://onlinedm.wordpress.com/2011/04/17/review-reavers-of-harkenwold/"]here[/URL]). Have fun - and feel free to ask questions as they come up! [/QUOTE]
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