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Getting the most out of Summon Nature's Ally
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<blockquote data-quote="Phasics" data-source="post: 3076734" data-attributes="member: 38866"><p>Been looking for a bit of guide on Summon Nature's Ally at low levels</p><p></p><p>I mean at level 1 is it even worth casting ? 1 round/level , I mean its here for a grand total of 6 seconds ! then gone before it has a chance to do much of anything ?</p><p></p><p>that to me seems like the biggest downside which dosent really get much better until you've got some levels under your belt. are there any feats etc that can help with this (at lower levels)?</p><p></p><p>Also with regards to summoning multiple lower level critters i.e. 1d3 or 1d4+1. At Summon 2 and Summon 3 is it worth summoning more lower level critters to get more damage out of them for the short time there are around ? I mean with a grand total of 2 or 3 rounds at this point does anyone care about Hit Points ?</p><p></p><p>and as far as buffing summoned critters again I can't really see the point since there gone before it will make any real difference.</p><p></p><p>So just a bit of advice for lower levels ?</p><p></p><p></p><p>on a side note would it be too overpowered to increase summoning from 1 round/level to 1 min/level? or even 10 mins/level. Perhaps costing a feat or even a summoning skill which increases duration by number of ranks in the skill ?</p></blockquote><p></p>
[QUOTE="Phasics, post: 3076734, member: 38866"] Been looking for a bit of guide on Summon Nature's Ally at low levels I mean at level 1 is it even worth casting ? 1 round/level , I mean its here for a grand total of 6 seconds ! then gone before it has a chance to do much of anything ? that to me seems like the biggest downside which dosent really get much better until you've got some levels under your belt. are there any feats etc that can help with this (at lower levels)? Also with regards to summoning multiple lower level critters i.e. 1d3 or 1d4+1. At Summon 2 and Summon 3 is it worth summoning more lower level critters to get more damage out of them for the short time there are around ? I mean with a grand total of 2 or 3 rounds at this point does anyone care about Hit Points ? and as far as buffing summoned critters again I can't really see the point since there gone before it will make any real difference. So just a bit of advice for lower levels ? on a side note would it be too overpowered to increase summoning from 1 round/level to 1 min/level? or even 10 mins/level. Perhaps costing a feat or even a summoning skill which increases duration by number of ranks in the skill ? [/QUOTE]
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Getting the most out of Summon Nature's Ally
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